Arcanum Manual - Index
by Snuffy Smythe, posted August 28, 2001
AC | 115 |
ACCELERATE HEALING SCHEMATIC | 163 |
ACRONYMS | 115 |
ACTION POINTS | 58-59 |
ADVANCE TIME | 52-53 |
AGILITY OF FIRE SPELL | 149 |
ALIGNMENT | 22 |
AMMO COUNTER | 42 |
ANAESTHISIZER SCHEMATIC | 165 |
ANIMAL SCENT SCHEMATIC | 164 |
APPRENTICE | 29 |
APTITUDE, MAGIC | 33 | 80-81 | 84 |
APTITUDE, TECHNICAL | 35 | 33 | 81 | 84 |
ARMOR CLASS | 19 |
ARMOR SIZE | 173 |
ARMOR, LEATHER | 171 |
ATTACK | 55 |
ATTACK RATING | 50 |
AUTO LEVELING | 15 |
AUTO SKELETON KEY SCHEMATIC | 169 |
BACKGROUND | 13-14 | 46 |
BACKSTAB | 24 | 26 | 30 |
BALANCED SWORD SCHEMATIC | 170 |
BARTER | 37-38 | 68-70 |
BE | 115 |
BEAR TRAP SCHEMATIC | 169 |
BEAUTY | 16-17 | 18 |
BIG CHIEF SNAKE OIL | 163-164 |
BLACK NECROMANCY, COLLEGE OF | 34 | 144 | 156 |
BLACK POWDER | 167 |
BLESSINGS | 45 | 51 |
BLOOD PILLS, FAMOUS | 171 |
BLUR SIGHT SPELL | 158 |
BODY OF AIR SPELL | 147 |
BODY OF FIRE SPELL | 149 |
BODY OF STONE SPELL | 148 |
BODY OF WATER SPELL | 150 |
BOLT OF LIGHTNING SPELL | 151 |
BONDS OF MAGIC SPELL | 153 |
BOW | 24 | 25 | 30 |
BROADCAST MESSAGES | 73-75 |
BROKEN FLINTLOCK PISTOL | 167 |
BROMIDE | 164 | 165 |
BUTTON, CHARACTER EDITOR | 43 |
BUTTON, INVENTORY | 48-51 |
BUTTON, ITEM SPELL | 41 |
BUTTON, MAP | 47-48 | 51 |
CALL AIR ELEMENTAL SPELL | 147 |
CALL EARTH ELEMENTAL SPELL | 148 |
CALL FIRE ELEMENTAL SPELL | 149 |
CALL FOG SPELL | 150 |
CALL WATER ELEMENTAL SPELL | 150 |
CALL WINDS SPELL | 147 |
CALLED SHOT | 60 |
CAPACITOR | 165 |
CAPACITOR, LARGE | 166 |
CARBOLIC ACID, PETE'S | 164 |
CARRY WEIGHT | 19 |
CASTING SPELLS | 77-78 |
CH | 115 |
CHAPEAU OF MAGNETIC INVERSION SCHEMATIC | 166 |
CHARACTER EDITOR | 14-15 |
CHARACTER EDITOR BUTTON | 43 |
CHARACTER POINTS | 10-11 | 15 | 21 | 23 |
CHARGED ELECTROLYTE SOLUTION | 164 |
CHARGED RING SCHEMATIC | 165 |
CHARGES SCHEMATIC | 164 |
CHARISMA | 17 | 18 | 24 |
CHARM BEAST SPELL | 155 |
CHARM SPELL | 152 |
CHEMISTRY, DISCIPLINE OF CHEMISTRY | 33 | 162 | 164-165 |
CLARINGTON RIFLE | 168 |
CLEANER, MONROE'S | 164 |
CLOCKWORK DECOY SCHEMATIC | 170 |
CN | 115 |
COCCA LEAVES | 163 |
COIN | 115 |
COLLEGE OF CONVEYANCE | 34 | 144 | 145 |
COLLEGE OF DIVINATION | 34 | 144 | 146 |
COLLEGE OF ELEMENTAL AIR | 34 | 144 | 147 |
COLLEGE OF ELEMENTAL EARTH | 34 | 144 | 148 |
COLLEGE OF ELEMENTAL FIRE | 34 | 144 | 149 |
COLLEGE OF ELEMENTAL WATER | 34 | 144 | 150 |
COLLEGE OF FORCE | 34 | 144 | 151 |
COLLEGE OF MENTAL | 34 | 144 | 152 |
COLLEGE OF METAPHYSICAL | 34 | 144 | 153 |
COLLEGE OF MORPHOLOGICAL | 34 | 144 | 154 |
COLLEGE OF NATURE | 34 | 144 | 155 |
COLLEGE OF NECROMANCY, BLACK | 34 | 144 | 156 |
COLLEGE OF NECROMANCY, WHITE | 34 | 144 | 157 |
COLLEGE OF PHANTASMAGORICAL | 34 | 144 | 158 |
COLLEGE OF SUMMONING | 35 | 144 | 159 |
COLLEGE OF TEMPORAL | 35 | 144 | 160 |
COLLEGES | 35 | 76-77 |
COMBAT | 24-25 | 57-60 | 96-97 |
COMBAT MODE | 87 |
COMBAT, REAL TIME | 58 |
COMBAT, SKILLS | 24-25 |
COMBAT, TURN BASED | 58-59 |
COMPASS | 165 |
CONGEAL TIME SPELL | 160 |
CONJURE SPIRIT SPELL | 156 |
CONSTITUTION | 16 | 18 | 19-20 |
CONTROL BEAST SPELL | 155 |
CONVEYANCE, COLLEGE OF | 34 | 144 | 145 |
COPPER RING | 165 |
CORROSIVE ACID SCHEMATIC | 164 |
CRANE'S COUGH CURE | 165 |
CREATE UNDEAD SPELL | 156 |
CRITICAL FAILURE/SUCCESS | 24 | 26 | 28 | 59-60 | 70 | 84 |
CRUDE FLINTLOCK PISTOL SCHEMATIC | 167 |
CURE ALL SCHEMATIC | 164 |
CURSES | 45 | 51 |
D | 115 |
DAMAGE BONUS | 19 |
DAMAGE, RESISTANCE | 20 |
DEFENSE RATING | 50 |
DEGREES | 33 |
DERIVED STATS | 19-20 |
DEXTERITY | 16 | 18 | 19 | 24 |
DIALOG | 66-67 |
DIFFICULTY LEVEL | 86 |
DISARM SPELL | 145 |
DISARM TRAPS SKILL | 24 | 28 | 32 | 63 |
DISCIPLINE OF CHEMISTRY | 33 | 162 | 164-165 |
DISCIPLINE OF ELECTRICAL | 32 | 162 | 165-166 |
DISCIPLINE OF EXPLOSIVES | 33 | 162 | 166-167 |
DISCIPLINE OF FIREARMS | 24 | 28 | 31 |
DISCIPLINE OF GUN SMITHY | 32 | 162 | 167-168 |
DISCIPLINE OF HERBOLOGY | 32 | 162 | 163-164 |
DISCIPLINE OF MECHANICAL | 32 | 162 | 169-170 |
DISCIPLINE OF SMITHY | 32 | 162 | 170-171 |
DISCIPLINES, TECHNOLOGICAL | 24 | 28 | 32-33 | 81-84 |
DISINTEGRATE SPELL | 151 |
DISPERSE MAGIC SPELL | 153 |
DIVINATION, COLLEGE OF | 34 | 144 | 146 |
DIVINE MAGIC SPELL | 146 |
DOCTOR | 33 |
DODGE | 24 | 25 | 30 |
DOMINATE WILL SPELL | 152-153 |
DOOLITTLE'S GLYCERIDE | 172 |
DR | 115 |
DR ROSE'S MIGRAINE CURE | 171 |
DRAGGING | 55-56 |
DRAIN WILL SPELL | 152 |
DROP | 50 |
DWARVEN GAUNTLETS SCHEMATIC | 170-171 |
DWARVEN ORE | 170 |
DWARVEN SHEET METAL | 171 |
DWARVES | 117-120 |
DWEOMER SHIELD SPELL | 153 |
DX | 115 |
DYNAMITE SCHEMATIC | 167 |
ED | 115 |
ELECTRIC LIGHT SCHEMATIC | 165 |
ELECTRICAL COIL | 166 |
ELECTRICAL PARTS, SMALL | 165 |
ELECTRICAL, DISCIPLINE OF | 32 | 162 | 165-166 |
ELECTRICAL, RESISTANCE | 21 |
ELEMENTAL AIR, COLLEGE OF | 34 | 144 | 147 |
ELEMENTAL EARTH, COLLEGE OF | 34 | 144 | 148 |
ELEMENTAL FIRE, COLLEGE OF | 34 | 144 | 149 |
ELEMENTAL WATER, COLLEGE OF | 34 | 144 | 150 |
ELEPHANT GUN SCHEMATIC | 168 |
ELF | 132-135 |
ELITE PLATE MAIL SCHEMATIC | 171 |
ELIXIR OF PERSUASION SCHEMATIC | 171 |
ELIXIR OF PHYSICAL PROWESS SCHEMATIC | 171 |
ENCUMBRANCE | 49 | 56-57 | 174 |
ENERGIZER | 172 |
ENERGIZER SCHEMATIC | 172 |
ENGINE MUFFLER | 168 |
ENTANGLE SPELL | 155 |
ER | 115 |
EXAMINE | 56 |
EXPERIENCE GUAGES | 41 |
EXPERIENCE POINTS | 21-22 | 60 |
EXPERT | 29 |
EXPERTISE, TECHNOLOGICAL | 33 | 83 |
EXPLOSIVE GRENADE SCHEMATIC | 167 |
EXPLOSIVES, DISCIPLINE OF | 33 | 162 | 166-167 |
EYE GEAR SCHEMATIC | 169 |
EYEGLASSES | 169 |
FAMILIAR SPELL | 159 |
FAMOUS BLOOD PILLS | 171 |
FATE POINTS | 22 | 52 | 174 |
FATIGUE | 19-20 | 35 | 40 | 53-54 | 58 |
FATIGUE LIMITER SCHEMATIC | 163 |
FATIGUE RESTORER | 163 |
FATIGUE RESTORER SCHEMATIC | 163 |
FERTILIZER | 167 |
FILAMENT | 165 |
FINE FLINTLOCK PISTOL | 168 |
FINE PISTOL | 168 |
FINE REVOLVER SCHEMATIC | 168 |
FINELY MADE HELMET | 171 |
FIRE OBSTRUCTION SCHEMATIC | 167 |
FIRE, RESISTANCE | 21 |
FIREARMS, DISCIPLINE OF | 24 | 28 | 31 |
FIREFLASH SPELL | 149 |
FLASH GRENADE SCHEMATIC | 166 |
FLASH GRENADE SCHEMATIC | 166 |
FLASH SPELL | 158 |
FLESH TO STONE SPELL | 154 |
FLOW SPECKTROMETER SCHEMATIC | 165 |
FOLLOWERS | 20 | 71-75 |
FORCE, COLLEGE OF | 34 | 144 | 151 |
FR | 115 |
FT | 115 |
FUEL | 166 | 167 |
GAMBLING | 24 | 27 | 31 | 69-70 | 173 |
GAME ACQUIRED STATS | 21-23 |
GEARS, LARGE | 170 |
GENDER | 12 |
GINKA ROOT | 163 |
GLOVES, LEATHER | 170 |
GLYCERIDE, DOOLITTLE'S | 172 |
GNOMES | 120-122 |
GOLD COUNTER | 42 |
GUARDIAN OGRE SPELL | 159 |
GUN SMITHY, DISCIPLINE OF | 32 | 162 | 167-168 |
HAGGLE | 24 | 27 | 31 | 68-69 |
HALF-ELF | 135-136 |
HALFLING | 123-124 |
HALF-OGRE | 128-129 |
HALF-ORC | 139-140 |
HALLUCINITE | 165 |
HALLUCINITE SCHEMATIC | 165 |
HALT POISON SPELL | 157 |
HAND CANNON SCHEMATIC | 168 |
HARDENED HANDS SPELL | 154 |
HARM SPELL | 156 |
HASTEN SPELL | 160 |
HEAL | 24 | 27 | 70 |
HEAL ACCELERATOR | 163 |
HEAL LITE SCHEMATIC | 163 |
HEAL RATE | 20 | 31 |
HEALING JACKET SCHEMATIC | 166 |
HELLGATE SPELL | 159 |
HELMET OF VISION SCHEMATIC | 171 |
HERBOLOGY, DISCIPLINE OF | 32 | 162 | 163-164 |
HILT | 170 |
HIT POINTS | 19 | 20 | 40 | 54 |
HOT KEY | 41 |
HT | 115 |
HUMAN | 130-131 |
HUNTING RIFLE | 168 |
HUSHED REVOLVER SCHEMATIC | 168 |
ILLUMINATE SPELL | 158 |
IN | 115 |
INJURIES | 45-46 | 51 | 70 |
INTELLIGENCE | 17 | 18 | 35 | 24 | 67 |
INVENTORY BUTTON | 48-51 |
INVISIBILITY SPELL | 158 |
IRON ORE | 170 |
ITEM MANA | 79 |
ITEM SPELL BUTTON | 41 |
ITEM SPELLS | 79-80 |
ITEM SPELLS | 79-80 |
ITEMS, MAGICAL | 80-81 |
ITEMS, TECH | 84 |
JOLT SPELL | 151 |
KADURA STEM | 163 |
KEYRING | 47 |
KILLS | 45-46 | 51 |
LANTERN | 165 |
LARGE CAPACITOR | 166 |
LARGE GEARS (CLOCKWORK MECHANISM) | 170 |
LARGE PIPE | 168 |
LARGE SPRING | 169 |
LAST SKILL/SPELL | 42 |
LAYMAN | 33 |
LEATHER ARMOR | 171 |
LEATHER GLOVES | 170 |
LEATHER STRAPS | 171 |
LEVEL | 21 |
LIQUID OF AWARENESS SCHEMATIC | 171-172 |
LIQUID SOAP | 167 |
LOAD | 86 |
LOGBOOK | 43-47 | 51 |
LOOKING GLASS (TELESCOPE) | 168 |
LOOKING-GLASS RIFLE SCHEMATIC | 168 |
LOOTING | 50 | 65-66 | 95 |
MAGELOCK SPELL | 160 |
MAGIC | 76-81 |
MAGIC APTITUDE | 33 | 80-81 | 84 |
MAGICAL ITEMS | 80-81 |
MAGICAL, RESISTANCE | 21 |
MAGNESIUM | 166 |
MAINTAINING SPELLS | 78 |
MAJOR HEALING SPELL | 157 |
MANA | 79 |
MANA, ITEM | 79 |
MANUALS, TECHNICAL | 174 |
MAP BUTTON | 47-48 | 51 |
MARKSMAN'S RIFLE | 168 |
MASTER | 29 |
MECHANICAL, DISCIPLINE OF | 32 | 162 | 169-170 |
MECHANIZED ARACHNID SCHEMATIC | 170 |
MELEE | 24 | 25 | 30 |
MENTAL, COLLEGE OF | 34 | 144 | 152 |
MERCURY | 171 |
METAL CAN | 167 |
METAL CASING | 164 | 169 |
METAL CLAMP | 169 |
METAL TUBE, SMALL | 167 |
METAPHYSICAL, COLLEGE OF | 34 | 144 | 153 |
MIGRAINE CURE, DR ROSE'S | 171 |
MIND MARVEL | 172 |
MIND MARVEL SCHEMATIC | 172 |
MINOR HEALING SPELL | 157 |
MODULE | 86 | 104 |
MOLOTOV COCKTAIL SCHEMATIC | 166 |
MONROE'S CLEANER | 164 |
MORNING STAR PERFUME | 164 |
MORPHOLOGICAL, COLLEGE OF | 34 | 144 | 154 |
MSR | 115 |
MULTIPLAYER | 73-75 | 104-114 |
MULTIPLAYER CHAT | 109 |
MULTIPLAYER DEATH | 113 |
MULTIPLAYER FIND GAME | 105-106 |
MULTIPLAYER HOST GAME | 107 |
MULTIPLAYER INTERFACE | 111-112 |
MULTIPLAYER INTERNET | 108-110 |
MULTIPLAYER JOIN GAME | 106 |
MULTIPLAYER LAN | 105-108 |
MULTIPLAYER NEW CHAR | 108 |
MULTIPLAYER PARTIES | 112-113 |
MUSHROOMS | 165 |
NATURE, COLLEGE OF | 34 | 144 | 155 |
NECROMANCY, BLACK, COLLEGE OF | 34 | 144 | 156 |
NECROMANCY, WHITE, COLLEGE OF | 34 | 144 | 157 |
NERVE PILLS | 172 |
NIGHTMARE SPELL | 152 |
NITROGLYCERIN | 167 |
NOVICE | 33 |
NP | 115 |
OAK AXE HANDLE | 170 |
OGRE | 125-127 |
OPTIONS | 9-10 | 86-88 |
OPTIONS, VIDEO | 87-88 |
ORCISH CHAMPION SPELL | 159 |
ORCS | 136-139 |
ORE, DWARVEN | 170 |
ORE, IRON | 170 |
PACK | 49 |
PARALYZER SCHEMATIC | 165 |
PE | 115 |
PERCEPTION | 17 | 18 | 24 |
PERSUASION | 24 | 27-28 | 31 | 67 |
PETE'S CARBOLIC ACID | 164 |
PHANTASMAGORICAL, COLLEGE OF | 34 | 144 | 158 |
PHANTASMAL FIEND SPELL | 158 |
PICK LOCK | 24 | 28 | 31-32 | 63 |
PICK POCKET | 24 | 26 | 30 | 62-63 |
PIPE, LARGE | 168 |
PLAGUE OF INSECTS SPELL | 159 |
POCKET WATCH PARTS | 169 |
POINTS, EXPERIENCE | 21-22 | 60 |
POINTS, FATE | 22 | 52 | 174 |
POISON CURE SCHEMATIC | 163 |
POISON LEVEL | 23 | 59 |
POISON RECOVERY | 20 |
POISON VAPOURS SPELL | 147 |
POISON, RESISTANCE | 21 |
POLYMORPH SPELL | 154-155 |
PORTRAIT | 11 |
POTION OF PHYSICAL PROWESS | 172 |
PREFERENCES | 86-88 |
PREREQUISITES(30) | 35 |
PROWLING | 24 | 26 | 30-31 | 54 | 61-62 |
PURE ORE SCHEMATIC | 170 |
PURITY OF WATER SPELL | 150 |
QUENCH LIFE SPELL | 156-157 |
QUESTS | 44 | 51 |
QUININE | 172 |
RACE | 12-13 | 115-140 |
RAG | 166 |
RANK | 24 |
REACTION MODIFIER | 20 |
READ AURA SPELL | 146 |
REAL TIME COMBAT | 58 |
REFLECTION SHIELD SPELL | 153-154 |
REGENERATE SPELL | 156 |
REPAIR | 24 | 28 | 31 | 81-82 |
REPEATER RIFLE SCHEMATIC | 168 |
REPUTATION | 22 | 45 |
RESIST MAGIC SPELL | 153 |
RESISTANCE RESISTANCE | 20-21 |
RESISTANCE, DAMAGE | 20 |
RESISTANCE, ELECTRICAL | 21 |
RESISTANCE, FIRE | 21 |
RESISTANCE, MAGICAL | 21 |
RESISTANCE, POISON | 21 |
RESURRECT SPELL | 157 |
REVITALIZER SCHEMATIC | 172 |
RHEUMATISM CURE | 172 |
RNG | 115 |
RUMORS | 43 | 51 |
RUNNING | 55 |
SALTPETER | 167 |
SANCTUARY SPELL | 157 |
SAVE | 85-86 |
SCHEMATIC, ACCELERATE HEALING | 163 |
SCHEMATIC, ANAESTHISIZER | 165 |
SCHEMATIC, ANIMAL SCENT | 164 |
SCHEMATIC, AUTO SKELETON KEY | 169 |
SCHEMATIC, BALANCED SWORD | 170 |
SCHEMATIC, BEAR TRAP | 169 |
SCHEMATIC, CHAPEAU OF MAGNETIC INVERSION | 166 |
SCHEMATIC, CHARGED RING | 165 |
SCHEMATIC, CHARGES | 164 |
SCHEMATIC, CLOCKWORK DECOY | 170 |
SCHEMATIC, CORROSIVE ACID | 164 |
SCHEMATIC, CRUDE FLINTLOCK PISTOL | 167 |
SCHEMATIC, CURE ALL | 164 |
SCHEMATIC, DWARVEN GAUNTLETS | 170-171 |
SCHEMATIC, DYNAMITE | 167 |
SCHEMATIC, ELECTRIC LIGHT | 165 |
SCHEMATIC, ELEPHANT GUN | 168 |
SCHEMATIC, ELITE PLATE MAIL | 171 |
SCHEMATIC, ELIXIR OF PERSUASION | 171 |
SCHEMATIC, ELIXIR OF PHYSICAL PROWESS | 171 |
SCHEMATIC, ENERGIZER | 172 |
SCHEMATIC, EXPLOSIVE GRENADE | 167 |
SCHEMATIC, EYE GEAR | 169 |
SCHEMATIC, FATIGUE LIMITER | 163 |
SCHEMATIC, FATIGUE RESTORER | 163 |
SCHEMATIC, FINE REVOLVER | 168 |
SCHEMATIC, FIRE OBSTRUCTION | 167 |
SCHEMATIC, FLOW SPECKTROMETER | 165 |
SCHEMATIC, HALLUCINITE | 165 |
SCHEMATIC, HAND CANNON | 168 |
SCHEMATIC, HEAL LITE | 163 |
SCHEMATIC, HEALING JACKET | 166 |
SCHEMATIC, HELMET OF VISION | 171 |
SCHEMATIC, HUSHED REVOLVER | 168 |
SCHEMATIC, LIQUID OF AWARENESS | 171-172 |
SCHEMATIC, LOOKING-GLASS RIFLE | 168 |
SCHEMATIC, MECHANIZED ARACHNID | 170 |
SCHEMATIC, MIND MARVEL | 172 |
SCHEMATIC, MOLOTOV COCKTAIL | 166 |
SCHEMATIC, PARALYZER | 165 |
SCHEMATIC, POISON CURE | 163 |
SCHEMATIC, PURE ORE | 170 |
SCHEMATIC, REPEATER RIFLE | 168 |
SCHEMATIC, REVITALIZER | 172 |
SCHEMATIC, SHOCKING STAFF | 166 |
SCHEMATIC, SMOKE GRENADE | 167 |
SCHEMATIC, SPIKE TRAP | 169 |
SCHEMATIC, STRONG POISON | 164 |
SCHEMATIC, STUN GRENADE | 167 |
SCHEMATIC, TESLA ROD | 166 |
SCHEMATIC, TONIC OF INCREASED REFLEXES | 172 |
SCHEMATIC, TRAP SPRINGER | 169 |
SCHEMATIC, ULTRALITE AXE | 170 |
SCHEMATIC, ULTRALITE CHAINMAIL | 171 |
SCHEMATIC, WONDER DRUG | 163-164 |
SCHEMATICS | 33 | 82-83 | 161-172 |
SCROLL SPELLS | 78-79 |
SCROLLS | 78-79 |
SEE CONTENTS SPELL | 146 |
SENSE ALIGNMENT SPELL | 146 |
SENSE INVISIBLE SPELL | 146 |
SERUM OF SUPERIOR INTELLECT | 172 |
SHEET METAL | 170 |
SHEET METAL, DWARVEN | 171 |
SHIELD OF PROTECTION SPELL | 151 |
SHOCKING STAFF SCHEMATIC | 166 |
SHRINK SPELL | 154 |
SKILL, DISARM TRAPS | 24 | 28 | 32 | 63 |
SKILLS | 23-28 |
SKILLS, COMBAT | 24-25 |
SKILLS, SOCIAL | 27-28 |
SKILLS, TECH | 28-29 |
SKILLS, THIEVING | 25-26 |
SKILLS, TRAINING | 29-32 |
SLEEP | 52-53 |
SMALL ELECTRICAL PARTS | 165 |
SMALL METAL TUBE | 167 |
SMALL SPRING | 169 |
SMALL STEAM ENGINE | 170 |
SMITHY, DISCIPLINE OF | 32 | 162 | 170-171 |
SMOKE GRENADE SCHEMATIC | 167 |
SOCIAL | 24 | 27-28 | 66-75 |
SOCIAL, SKILLS | 27-28 |
SOUND | 88 |
SPATIAL DISTORTION SPELL | 145 |
SPEED | 19 | 49 | 57 |
SPELL, AGILITY OF FIRE | 149 |
SPELL, BLUR SIGHT | 158 |
SPELL, BODY OF AIR | 147 |
SPELL, BODY OF FIRE | 149 |
SPELL, BODY OF STONE | 148 |
SPELL, BODY OF WATER | 150 |
SPELL, BOLT OF LIGHTNING | 151 |
SPELL, BONDS OF MAGIC | 153 |
SPELL, CALL AIR ELEMENTAL | 147 |
SPELL, CALL EARTH ELEMENTAL | 148 |
SPELL, CALL FIRE ELEMENTAL | 149 |
SPELL, CALL FOG | 150 |
SPELL, CALL WATER ELEMENTAL | 150 |
SPELL, CALL WINDS | 147 |
SPELL, CHARM | 152 |
SPELL, CHARM BEAST | 155 |
SPELL, CONGEAL TIME | 160 |
SPELL, CONJURE SPIRIT | 156 |
SPELL, CONTROL BEAST | 155 |
SPELL, CREATE UNDEAD | 156 |
SPELL, DISARM | 145 |
SPELL, DISINTEGRATE | 151 |
SPELL, DISPERSE MAGIC | 153 |
SPELL, DIVINE MAGIC | 146 |
SPELL, DOMINATE WILL | 152-153 |
SPELL, DRAIN WILL | 152 |
SPELL, DWEOMER SHIELD | 153 |
SPELL, ENTANGLE | 155 |
SPELL, FAMILIAR | 159 |
SPELL, FIREFLASH | 149 |
SPELL, FLASH | 158 |
SPELL, FLESH TO STONE | 154 |
SPELL, GUARDIAN OGRE | 159 |
SPELL, HALT POISON | 157 |
SPELL, HARDENED HANDS | 154 |
SPELL, HARM | 156 |
SPELL, HASTEN | 160 |
SPELL, HELLGATE | 159 |
SPELL, ILLUMINATE | 158 |
SPELL, INVISIBILITY | 158 |
SPELL, JOLT | 151 |
SPELL, MAGELOCK | 160 |
SPELL, MAJOR HEALING | 157 |
SPELL, MINOR HEALING | 157 |
SPELL, NIGHTMARE | 152 |
SPELL, ORCISH CHAMPION | 159 |
SPELL, PHANTASMAL FIEND | 158 |
SPELL, PLAGUE OF INSECTS | 159 |
SPELL, POISON VAPOURS | 147 |
SPELL, POLYMORPH | 154-155 |
SPELL, PURITY OF WATER | 150 |
SPELL, QUENCH LIFE | 156-157 |
SPELL, READ AURA | 146 |
SPELL, REFLECTION SHIELD | 153-154 |
SPELL, REGENERATE | 156 |
SPELL, RESIST MAGIC | 153 |
SPELL, RESURRECT | 157 |
SPELL, SANCTUARY | 157 |
SPELL, SEE CONTENTS | 146 |
SPELL, SENSE ALIGNMENT | 146 |
SPELL, SENSE INVISIBLE | 146 |
SPELL, SHIELD OF PROTECTION | 151 |
SPELL, SHRINK | 154 |
SPELL, SPATIAL DISTORTION | 145 |
SPELL, SQUALL OF ICE | 150 |
SPELL, STASIS | 160 |
SPELL, STONE THROW | 148 |
SPELL, STRENGTH OF EARTH | 148 |
SPELL, STUN | 152 |
SPELL, SUCCOUR BEAST | 155 |
SPELL, SUMMON UNDEAD | 156 |
SPELL, TELEPORTATION | 145 |
SPELL, TEMPUS FUGIT | 160 |
SPELL, UNLOCKING CANTRIP | 145 |
SPELL, UNSEEN FORCE | 145 |
SPELL, VITALITY OF AIR | 147 |
SPELL, WALL OF FIRE | 149 |
SPELL, WALL OF FORCE | 151 |
SPELL, WALL OF STONE | 148 |
SPELL, WEAKEN | 154 |
SPELLS | 34-35 | 76-80 | 141-160 |
SPELLS, CASTING | 77-78 |
SPELLS, ITEM | 79-80 |
SPELLS, ITEMS | 79-80 |
SPELLS, MAINTAINING | 78 |
SPELLS, SCROLLS | 78-79 |
SPIKE | 169 |
SPIKE TRAP SCHEMATIC | 169 |
SPIRIT OF CAMPHOR | 171 |
SPOOL OF HEAVY WIRE | 171 |
SPOT TRAP | 24 | 26 | 31 | 64-65 |
SPRING, LARGE | 169 |
SPRING, SMALL | 169 |
SQUALL OF ICE SPELL | 150 |
ST | 115 |
STAFF | 166 |
STASIS SPELL | 160 |
STATS | 15-18 |
STATS, DERIVED | 19-20 |
STATS, GAME ACQUIRED | 21-23 |
STATS, RESISTANCE | 20-21 |
STEAM ENGINE, SMALL | 170 |
STEARIC ACID | 167 |
STEEL | 170 |
STONE | 115 |
STONE THROW SPELL | 148 |
STRAPS, LEATHER | 171 |
STRENGTH | 16 | 18 | 19 |
STRENGTH OF EARTH SPELL | 148 |
STRONG POISON SCHEMATIC | 164 |
STUN GRENADE SCHEMATIC | 167 |
STUN SPELL | 152 |
SUB-WINDOWS | 42-51 |
SUCCOUR BEAST SPELL | 155 |
SUGAR | 167 |
SULPHUR PILLS | 164 |
SUMMON UNDEAD SPELL | 156 |
SUMMONING, COLLEGE OF | 35 | 144 | 159 |
TECH ITEMS | 84 |
TECH, SKILLS | 28-29 |
TECHNICAL APTITUDE | 35 | 33 | 81 | 84 |
TECHNICAL MANUALS | 174 |
TECHNOLOGICAL DISCIPLINES | 24 | 28 | 32-33 | 81-84 |
TECHNOLOGICAL EXPERTISE | 33 | 83 |
TELEPORTATION SPELL | 145 |
TELESCOPE (LOOKING GLASS) | 168 |
TEMPORAL, COLLEGE OF | 35 | 144 | 160 |
TEMPUS FUGIT SPELL | 160 |
TESLA ROD SCHEMATIC | 166 |
THERAPEUTICS | 33 | 162 | 171-172 |
THIEVING | 24 | 25-26 | 61-66 |
THIEVING, SKILLS | 25-26 |
THROWING | 24 | 25 | 30 |
TIME ADVANCE | 52-53 |
TINCTURE OF ARNICA | 172 |
TOBACCO PLANTS | 163 |
TONIC OF INCREASED REFLEXES SCHEMATIC | 172 |
TOP HAT | 166 |
TOWN MAP | 47-48 |
TRAINING | 29-32 |
TRAINING, SKILLS | 29-32 |
TRAP SPRINGER SCHEMATIC | 169 |
TURN BASED COMBAT | 58-59 |
ULTRALITE AXE SCHEMATIC | 170 |
ULTRALITE CHAINMAIL SCHEMATIC | 171 |
UNLOCKING CANTRIP SPELL | 145 |
UNSEEN FORCE SPELL | 145 |
USE | 50 |
USER EDITING | 114 |
VARHAM'S AQUA VITAE | 164 | 165 |
VIOLENCE FILTER | 87 |
VITALITY OF AIR SPELL | 147 |
WALL OF FIRE SPELL | 149 |
WALL OF FORCE SPELL | 151 |
WALL OF STONE SPELL | 148 |
WEAKEN SPELL | 154 |
WHITE NECROMANCY, COLLEGE OF | 34 | 144 | 157 |
WILLPOWER | 17 | 18 | 24 |
WITCHBANE | 163 |
WONDER DRUG | 164 |
WONDER DRUG SCHEMATIC | 163-164 |
WORLD MAP | 47-48 |
WP | 115 |
XP | 115 |
|