The Vampire updates just keep on coming. Here's what's up this week: <br><blockquote><b>1) Redemption had some problems upon release in regards to saving your game. How often will you be able to save your game in Bloodlines?</b> <br> <br>Saving progress is a very important part of a good RPG. Knowing that, we've made it so that players will be able to save their game at any given time in Vampire: The Masquerade - Bloodlines. <br> <br><b>2) Are there any plans for their to be vehicles in Bloodlines? In one of the demo's I saw the security guard is told to go play in the street, will we see him get run over?</b> <br> <br>Players may come across some parked cars, and they do ride in a taxi between the hubs, but there are no moving or controllable vehicles in Bloodlines. So no pedestrians being run over...unfortunately</blockquote> <br>What, no comment from me about the Flash website you say? Patience my little one, patience.
Somehow, I've always liked the idea of having specific save points better. Meant that you had a lot more pressure on you at those hard fights, which is a good thing. Then again, that may not work too well with non-linearity.
I've got a mixed view on saving. GTA Vice City's save points are good for Vice City. I don't necessarily think I'd want that type of system in Bloodlines, so being able to save my game "whenever" I think is better.