Hey all, Now that we have E3 behind us a bit in the rearview mirror I'm going to start up our weekly updates again. Here is what Leon at Troika had to say in response to your inquiries. -Shane #1: Will the friction of certain surfaces affect player movement/combat? For Example, will fighting on dry blacktop be noticably different from fighting on wet grass? No. In the past we,ve found things like this aren't always understood by players, and the feeling can be difficult to convey. #2: There's been mention of secret items and paths that provide an experience increase, are these items functional or are they more like easter eggs or maybe just props? The quest paths you're speaking about are not purely Easter Eggs in the classic sense of the term. Extra experience is given in a number of different situations, mostly for paths that are hard to discover/execute. No items give you XP per say, but sometimes finding them does.
Not that I would had noticed anyway. I think this is a good way of doing it. Unless, of course, it's decided that movement speed is equal no matter what - upwards hills, downwards hills, running in waist-high water etc etc... but I put too much confidence in Troika to believe that would actually happen.