<a href="http://www.gamespot.com/">Gamespot</a> has posted up a <a href="http://www.gamespot.com/pc/rpg/vtmb/preview_6095133.html">dev diary</a> today. Leon Boyarski elaborates further about the next Troika game. Here's a bit which I found interesting:<blockquote> <br>During the course of the game, players are awarded experience points based on the completion of quests. We decided to distribute points this way so that players who want to sneak or find alternates to killing wherever possible aren't penalized for their choices. Bloodlines also awards points based on finding secrets in the game, whether it is a hidden passage or hacking into a computer and getting an extra bit of needed information.</blockquote> <br>It's nice to see the devs taking an expanded RPG approach and concentrating less on sole action. Of course, it shouldn't come as a surprise because after all, it's Troika delevoping it. <br>Spotted at <a href="http://www.rpgcodex.com/">The RPG Codex</a>