UAP vs WIP?

Discussion in 'Module Discussion' started by Iota, Mar 25, 2011.

Remove all ads!
Support Terra-Arcanum:

GOG.com

PayPal - The safer, easier way to pay online!
  1. Iota

    Iota New Member

    Messages:
    5
    Likes Received:
    0
    Joined:
    Mar 25, 2011
    Just getting back into this great game and trying to get up to speed on all the mods out there. I was wondering about UAP and WIP specifically. I'm guessing they're not compatable, but I'm wondering which I should try out (or at least try out first).

    Anyone care to give me a brief idea of the differences between these two mods.

    Also, any compatibility issues with these and the High Res patch?
     
  2. Grossenschwamm

    Grossenschwamm Well-Known Member

    Messages:
    7,618
    Likes Received:
    4
    Joined:
    Feb 21, 2006
    The UAP, by Drog, fixes most of the problems that were left in the finished game of Arcanum, including those errors left in place after the 1.0.7.4 patch. It tends to leave you with an error free game with content that was taken out of the finished product. The story is the same, but there is much less glitching present.
    The WIP, by Rroyo, adds dozens of new locations and a plethora of content, as well as some new followers and the ability to return from the void once Kerghan is defeated.
     
Our Host!