My current character is a dwarven technogunfighter, so starts with a small bonus in disarming traps but none in spotting traps. I found the first traps in Betty Boo´s mine, or rather did run into the trap. Now I gained a level and have a skill point to spend: So I try to evaluate if raising disarm traps would be worthwhile (for a dwarf it would be fitting anyway). - Is disarm traps any useful without spotting traps? As in can I actually disarm a trap that I do not see before running into it? Or do I have to have the thief-skill spot traps too to make it work at all? - what does disarming do? Just disarm /make harmless the traps? Or do I get the trap as loot that I disarmed to sell so that it would help my finances just like I can sell the traps that I can make from trash using the technology-templates?