Technical question about (crude)lockpicks and Auto Skeleton Key, I've searched the forum but couldn't find any mention of that exact topic. I'm playing as a gnome thief with magic aptitude, 63 right now at level 50. Thing is, I went the Pick Locks skill way due to it being quiet coupled with Prowling. My question is, as I've looked up in Arcanum Factory, Lockpicks have technically inclined aptitude of 15%, crude ones 20% and Auto Skeleton Key 35%. That made me wonder, wouldn't they impose critical failures when using them to open doors and containers, since I have rather high magic aptitude? The tools themselves don't show that on them unlike technical weapons & armor.