Arcanum Multiplayer?

Discussion in 'Module Discussion' started by frosted ambassador, Jun 11, 2008.

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  1. frosted ambassador

    frosted ambassador New Member

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    I know this question is asked about every year, but I'd like to ask it again with the new rush of mods.

    Is the Arcanum module capable of being implemented in Multiplayer? Such as:

    1) Items that teleports you to cities.
    2) Many more health and fatigue potions. Increased effects.
    3) Maybe an Arcanum#.dat like Rroyo's mod?
    4) Removal of cutscenes.

    I know multiplayer is terrible, but just a hypothetical question.
     
  2. team a

    team a New Member

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    Yes, this is a question that is asked every year, but more importantly, it's being discussed right now:

    http://terra-arcanum.com/phpBB/viewtopic.php?t=14694

    Of course, before you could talk about converting Arcanum for multiplayer, you'd have to get Arcanum multiplayer working correctly again, so it's merely hypothetical.

    Since few, if any, of us played Arcanum multiplayer when it still had servers (if this was even the case), I don't know if anyone rightly knows what exactly happens when you try to sleep or view cutscenes or slides in multiplayer, or what happens when someone dies or tries to use the worldmap. Vormantown, which is clearly designed for multiplayer, has end slides but none of these other features.

    I've heard that Arcanum multiplayer works on LAN, even if there are no servers, but I've had no reason to test this. Maybe someone else knows more about this...?
     
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