Welp, we've finally done it. <a href="http://www.terra-arcanum.com/index.php?section=family&content=interviews&id=leon_bloodlines">We've gone and asked</a> Leonard Boyarsky from <a href="http://www.troikagames.com">Troika Games</a> about his upcoming game <a href="http://www.vampirebloodlines.com">Vampire: The Masquerade - Bloodlines</a>. We've got a bunch of questions about Bloodlines, Valve, Leadership and where Troika might go from here. We tried to ask a range of interesting questions but hey, we had to ask some standard Bloodline's questions too. Here's a tiny, tiny snip: <blockquote><b>Leon: </b>"we're moving heavily into the balancing/polishing/"shoving the last few features in" stage. We're still planning to ship in the Fall of 2004 (no month has been disclosed yet), and we're doing everything within our power to make sure we hit that. Right now we're just concentrating on finishing Vampire, but we have thought down the road about a lot of these [genre] issues. As far as the type of RPG we want to make in the future, we're not set on one style (first person vs isometric), it's more about the gameplay and what type of game we're trying to make. I've enjoyed working on a first person game, with its higher detail (it can be a bit frustrating always making isometric characters), but there are a lot of things I still love about isometric games as well. Though we have no definite plans for branching out to different genres, it's always been something that we've been open to.</blockquote> Leon also manages to pull off some passable Politician speak. Anyway, <a href="http://www.terra-arcanum.com/index.php?section=family&content=interviews&id=leon_bloodlines">head on over here</a> if you want a read. Thanks to Leonard for answering our questions. We hope to hassle some more Troika employees for interviews as Bloodlines approached it's release (which we here at Terra Arcanum have pegged for an October 30th, Halloween debue).