Adding more NPCs to cities

Discussion in 'Modding and Scripting Support' started by Fred, Jul 13, 2024.

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  1. Fred

    Fred Member

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    How would i go about adding more civilians etc to Tarant for example?

    I have modded Arcanum a bit (dialogs, inventory, encounters, using the arcanum factory for editing items etc) but ive never managed to use worlded.

    Loaded it up today and started generating townmaps (i am guessing this is the way to do it).

    I just want to add NPCs to for example the empty buildings across the bridge from Tarant and save these changes for my mod (Arcanum Balance mod).
     
  2. Fred

    Fred Member

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    I loaded the Arcanum 1024.

    This is the version of uap im using. Am i on the right track?

    Can i just add an npc on the map and save and it will show up in game?
     
    Last edited: Jul 13, 2024
  3. Barabbah

    Barabbah Member

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    The only suggestion I can offer is reading throughfully AMTUT, the Arcanum modding tutorial written ages ago by DarkUnderlord, maybe you can make something out of it....

    https://terra-arcanum.com/amtut/amtut.htm
     
  4. Fred

    Fred Member

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    Thanks mate. I managed to use the worlded and place lots of tarant npcs in "arcanum 1 024 fixed". Problem is they do not show up when i launch the game.
     
  5. Fred

    Fred Member

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    I managed to do it. Found an old post where it was discussed and i had to delete maps in module folder and then it worked.

    Not sure if it can be used on my mod as ive read it is a local thing when you edit the map. Anyone know if i can just copy the map folder ive got an add it to the files of my mod and if the folder is pasted in by a downloader they also get the new npcs?
     
  6. Fred

    Fred Member

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    Somehow i think ive managed it.
     
    Barabbah likes this.
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