Bumping this thread again to announce a new build of ScriptEd 1.50. I have been working on it for a few months to fix bugs and add more features....
Next I will finetune the dialogue editor to allow easier editing of those conditions and actions in player options, also node actions will receive...
Add a whitespace after // and the script should compile fine. like this: // my comment 1. do nothing 2. return and SKIP default
I was unable to reproduce the comments failing to save issue, my test script saved the comments just fine, so steps to reproduce this is needed,...
I'll look into these issues. I recently reinstalled Windows and nowadays I'm using Delphi 10.3 Rio for my development needs. I've been working on...
Here is the new build that I compiled today: https://www.dropbox.com/s/eenl4v8tdntd68z/ScriptEd_1_50-beta-build5-setup.exe?dl=0 Changelog: -...
I'm working on fixing this issue. It happens because the command string contains the keyword Attachee so the parser gets confused and thinks it's...
I managed to compress it to just 300kb using upx, here it is ahead of the next installer build:...
A commandline compiler is coming up in the next build, I'm currently optimizing it for smaller executable file size, I'm also going to add a mass...
So this is another long break of not posting here, almost 10 years has passed since I started my ScriptEd resurrection project, after a little...
I'm pretty much done with Build 3 now and decided to upload the installer. http://de01.rackglobal.com/~djunique/fi ... -setup.exe There's...
Looks like I'll have to wait until next week to release the new build as I need to get going soon and I'm not confident about putting up build 3...
With the upcoming build 3 it will be really easy to distribute new scripts thanks to the newly added helper script manager. Since I'll be...
I just can't seem to keep away from working on this program. I've been doing a huge amount of fixes and additions, mostly more control over the...
Separate names with a comma.