Arcanum Facades 284 - 372 |
Fascade |
Description |
Isometric View |
Base Terrain |
284-288 - Vendi Ruins 01-05 |
Piece of green junk for your desert. |
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dirt |
289-296 - Plateau, Outter Edge |
The edges of a big chunk of whatever, surrounded by blackness. |
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not sure. rock? |
297-300 - Plateau, Inner Edges |
If you want a hole in the middle of your floating rock chunk, use these facades. When placing
these facades, it helps to focus on making the empty space in the middle. At least it did for me.
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rock |
301-305_Platue_GRND1-5 |
Use these to fill in the gaps of your floating island. |
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dirt |
306-309 VoidCastle 1-4 |
A large impressive techie looking castle. |
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dirt |
310 - Dwarven King Entrance |
A big, big, big door.
This facade is unlit and show here with Ambient Lighting turned off.
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dirt |
311 - Dwarven King Chamber |
A nice looking room for people who always want something to read (runes on the floor, get it?)
This facade is unlit and show here with Ambient Lighting turned off.
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dirt |
312_VoidCave1 |
Stairs down to a cave. This looks like it attaches to those floating islands, but I haven't tried it yet.
I can't do everything for you!
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dirt |
313 & 330 - Iron-Clan-KingsChamber |
Please note that this picture represents two pieces: #313 & #330. Don't know why they are not next to
each other, but there you go.
These facades are unlit and show here with Ambient Lighting turned off.
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stone |
314-317 VOID portal-01 |
Gold high tech looking disc. Perhaps you want to attach a teleport script to them? It's all up to you!
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dirt |
318-321 - VOID portal-01-flip |
More high tech looking discs, flipped around for you convience at no extra charge. |
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dirt |
322-325 - VOID portal-02 |
More golden discs. Essentially the same as #314-317 except for the design inside the disc. |
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dirt |
326-329 VOID portal-02-flip |
Take a long look. This is the last batch of little golden discs you get. |
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dirt |
331-336 - VOID-ArronoxCastle |
"Castle" is probably a bit of a stretch. But if you need a junky, spooky looking facade, this is it.
The little stairs in the lower right corner of this picture are unblocked.
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dirt |
331-336 - VOID-ArronoxCastle Top Down |
Same as above, showing you where the pieces go. |
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dirt |
337 - VendiBridge1 |
Start of a wide, rusting iron bridge. |
|
stone? |
338 - VendiBridge2 |
Piece of the same bridge. Symetrical so you can make the bridge as long as you want. |
|
stone? |
339 - VendiBridge3 |
Another piece of the bridge. Also symetrical. This one comes with some techie looking supports. |
|
stone? |
340 - VendiBridge4 |
More iron brdige goodness! This one with supports a little tower thing. Aslo symetrical. |
|
stone? |
341 - VendiBridge5 |
The end of our metal bridge. This pieces need to be on desert tiles to look correct. |
|
stone? |
342 - VOID-Bridge |
This is a bridge you can use to connect your floating islands found in pieces #289-305 |
|
stone? |
343 - MountainToWater |
Use this piece if your mountain ranges extend all the way to water. |
|
dirt |
344 - VOID-Stargate |
This is your Stargate.
This facade is unlit and shown here with Ambien Lighting turned off.
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dirt |
345 - MountainToWater2 |
Another piece of mountain to use next to water. |
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dirt |
346 - VoidPad |
A small golden disc. |
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dirt |
347 - Iron-Clan-Entrance |
Another way to get into a mountain. A small area on the bottom of this facade is unblocked. |
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dirt |
348 - Alter father of all |
Raised circular altar, with steps leading up. The steps and the disc in the middle are unblocked.
This facade is unlit and shown here with Ambient Lighting turned off.
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dirt |
349-352 - Kerghan-Area |
If there was a Hell, this is where they would hold their Ultimate Fighting Championship. Most of the
middle area in unblocked. All the surrounding areas are blocked so teleport 'em in!
These facades are unlit and shown here with Ambient Lighting turned off.
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dirt |
349-352 - Kerghan-Area Top Down |
Same as above but with my attempt at showing where the pieces go. |
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dirt |
353_Eagle-Snake |
Kinda looks like an eagle clutching sabers. Not sure about the snake part.
This is an unlit facade, shown here with Ambient Lighting turned off.
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stone |
354 - Dragon Head |
Front half of your very own dragon skeleton.
This is an unlit facade, shown here with Ambient Lighting turned off.
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dirt |
355 - Dragon Tail |
Back half of the dragon skeleton. Some assembly required.
This is an unlit facade, shown here with Ambient Lighting turned off.
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dirt |
356 - Train-Elbow |
That's what you get when you play with trains too much. Like tenis elbow. Get it? Ha! Feh, nevermind. |
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dirt |
357-372 - kerg 1-16 |
These pieces are used to build the exact same thing as #349-352. Unless you want to go out
of your way to make things difficult for yourself, use the other set. As such, I'm not
including a picture of this set. The other set is *much* easier to build. Trust me.
I will mention that this set has stone as it's base tile, so theoretically it should sound like
the PC is walking on stone. If you want that effect, go ahead and build the four piece set,
and lay over the unblocked tiles from this set (kerg's 1, 2, 4, 5, 6, 7, 9, 10, 13 & 14)
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** NONE ** |
stone |