hi all, I found what may be a bug .. my char's melee attacks do not cause Fatigue damage on enemies, though weapon stats say it should. Weapon health damage were also wrong e.g. Broadsword consistently dealing 3-4 dmg to basic enemies though it should be 6-18. Anyone seen this before? Details: Game is the gog.com version 1.0.7.4 installed on Win7 64 bit. I installed the game. then these mods in sequential order: Drog's UAP 091225 Drog's Extra Animations pack http://terra-arcanum.com/phpBB/viewtopi ... de1ed9c078 Hi-res townmap pack Patch to enable hi-resolution game (1920x1080) HD Music pack This bug happened once after I ran the savegame editor, then again even tho I made a new char and didn't use the editor. It seems to happen after I use the quicksave. TIA Edit: Forgot to say,after the above, I also added the level 50 cap remover hosted on this site http://www.terra-arcanum.com/downloads/ ... -0.0.1.zip nb: Link to the all the patches I mentioned (gog.com forum) http://www.gog.com/en/forum/arcanum_of_ ... cial_patch
Some enemies are immune to fatigue damage such as zombies. Many enemies have damage resistance which lowers damage dealt, and there are other factors which can affect the damage you deal in melee (such as STR). The listed damage is very rarely exactly what happens, because you would need STR 10 and a 0 DR opponent. Hopefully it's these misunderstandings and not some actual bug, because I would have no idea how to solve that.