Okay so I decided to start a new game and make a techie/gun slinger. I've read that the only way to get a tech healer is to use Jayna Stiles, so I went to Dernholm and scooped her up. My tech aptitude is already so high at level 8 that Virgil's heals rarely work. My question is, do you ALWAYS have to have bandages in Jayna's inventory for her to heal you? Even when she does heal you, it seems much slower and more inefficient than Virgil's methods. I play in real-time, and in past games, the only way I survived some of the tougher battles was with Virgil standing back and bombarding me with heal spells. Does Jayna ever get to be as good and efficient a healer as Virgil, or does she always do the manual, Fallout-ish looking heals with the bandages that are really slow? Maybe it's easier in turn-based, but for some reason I can't stand the turn-based combat in Arcanum. Sorry if this has already been done, but I've searched for about a half hour and couldn't find a real answer, so any help is appreciated.
If it's not magickal healing, yes, you need the bandages. You'll find out that a "normal" healer is much more proficient than a magickal one because they can heal both magickal and technological characters really efficiently if they reach a decent level.
As her healing skills increase, does she use less bandages to heal with? She just healed Magnus and used 7, lol. I just hate to have to worry about havine enough bandages when I'm halfway through the Black Mountain mines or something like that.
Try giving her a Ginka Root and a Kadura Stem so she can make you some of those Healing Salves. I find them to be the most efficient way of technological healing.
I think that they´re affected by your healing level, too. So her healing will own if you her those roots. Try that.
I'm pretty sure your Healing level doesn't have an affect on how well your Herbalism stuff work, but the Technological Aptitude of the recipient might have an affect (though I doubt it, technological aptitude has absolutely NO benefits as far as I know).
It is the easiest way to heal, though you don't need her to make them. You can spend one character point and make them yourself, you can find enough ingredients at the crash site and around shrouded hills to make ALOT of them, enough to last you most of the game if you are not hopelessly stupid while playing.
The healing capacity of salves (and all the other thing you can make with Herbalism) is NOT related to your expertise, neither to your aptitude. They work equally well at all levels on both magic and technological characters.
That´s strange, 'cause they seem to work better when used by certain characters than with others. And I´ve checked the HP, it´s almost the same with every character...
Maybe they seem to work better because of different amounts of hps characters have which can play tricks on the eyes if you are only watching health bars(which are the same length regardless of actual hp amount).
Of course they´re the same length, but the amount of hps generate the length which is reduced when you get damaged, or the length which is restored when you get healed by a, for example, healing salve. Of course I check my characters hps, and the salve works different on different characters.
Not in my case. They healed me about 50 hps when I used them last. I had 100% tech and three levels of healing, but I was not yet a expert.