I'm not a modmaker, but just got into hacking the game lately because, well, I'm trying to get this item (through cheating/hacking), namely Bessie Toone's old boot. The original I found, unfortunately, dissappeared a few days after I gave it to That Ritz-something guy in the Shrouded Hills. It's neither on him or in the shop inventory. Anyway, I went through WorldEd and found that the item's internal code seems to be 5606, which I'm not 100% certain of. I plugged this code into the junk dealer's inventory in Jason McCullough's shop hack, hoping that I would be able to buy this item off him. However, after I slept and went back to the junk dealer in arcanum, his inventory was completely blank, needless to say something went wrong. With the very limited knowledge I have I cannot figure out why at all. Can anyone help me with this? Maybe the item's code was wrong or the shop method just won't work. If so, is there another way I can get this item out of thin air? I also tried using the dialog thing to have an NPC give me that item, but I can't quite grasp how to edit dialogs yet. Any help appreciated.
Did you modify the InvenSource.mes file as follows: {6}{Junk Dealer: 500,3000 100,5606 80,15208, etc.} If so, then the code you are trying to use is the wrong one. When the inventory is blank in the game that means that you have assigned an invalid prototype to the inventory. If you ~did~ use the correct number, the only other complication I can see is that Bessie's boot is a quest-only item, which may have flags set in its prototype that causes problems with it being hacked into an inventory.
Items I'm willing to bet you just put the wrong number in, or it's in the wrong format. I added a few items to a few shopkeepers, then noticed all their inventories went blank. After double-checking, I found that I typed in 2 of them incorrectly, putting numbers for items that didn't exist. After I realized that, I changed them all, slept away from town, then checked again and everything was cool.