What's the deal with the 'quest' involving Gar? I just don't understand the reasoning behind the results. I give him gainful employment as an adventurer, which he seems to want, and my alignment takes a nosedive. But I set him "free", ie: get him kicked to the curb in a racist society, making him lose the only decent job he's likely to find and one he seems to like okay, and my alignment goes up? In order to keep myself at an angelic 100 I did what I had to do, but does the whole thing seem a little unsatisfying to anyone else? (Also annoying is the fact that he continues to stand there after he's fired instead of walking out to get a low-paying, dangerous factory job like I'd expect...and IMHO it was kind of a missed opportunity to not have him join up with Don Throgg...)
Never has my alignment been affected by Gar. Except when I killed him once. Accidentally. He got in the way of my Azram's Star.
Lol. I never find alignment to matter to me much-- if I need some, I just go to one of the beggers and give them gold. Over and over. Alignment ++ Oh and when can I get the Donn Throgg Quest? I've searched papers for weeks, is it possible to "miss" a paper and never get one again?
Visit the factory in Tarant upon returning from Quintarra. As for Gar the "Orc", think of it this way. Gar is a slave. He sold himself to Parnell, and what you are doing when you procur him from Parnell, essentially, is buying yourself a slave. Not a good thing, is it? Now, when you let him go and he can choose his own fate, THAT's when you do the Good Thing. Which is why he thanks you for retuning his freedom to him.
Anyone actually buy Gar though? I always convince Parnell that it's a bad idea keeping a slave, what if the news finds out, you gotta think of your reputation. He actually thanks me for it and lets Gar go free of charge every time...
I always found the Gar situation a bit unsatisfying. I thought that when you release him, he should then ask if he can continue adventuring with you as an equal rather than a slave.
Gar should have no Willpower, then. And, Jearom, as regards buying him... I think you are right. I don't remember paying for him. You actually frighten Parnell into setting him free with the newspaper issue.
But he actually admits that working for Parnell isn't that bad, as it provided money for his family and is at the very least better than the usual jobs an Orc (or at least someone who looks orcish) can expect to get. And as he's there voluntarily I wouldn't exactly call him a slave. And if by having him join my party I was making him one, then I think the dialogue option should have been clearer about that, because from what I could tell I was just asking him to join my party, the same way I'd ask anybody else.
What, you haven't discovered the slave-den yet? It's this place where you can lock up your followers and store them. There's whips and stuff too! And a cotton farm, I think.