I'm playing with UAP v081004 + UAPEXP, but it should apply to any version. 1. Simply pick "Special Person" as your background and get the spell Charm. 2. Now, cast Charm on whoever you want, and you will gain a nice bonus to your reaction with that person. 3. Next, cancel Charm and you will permanently retain half of the reaction improvement. Sweet! 4. Repeat steps 2 and 3, to further improve your reaction, as needed. Now this is most likely because "Special Person" (or "Mentally Retarded" as the background's called in the effect.mes comments) receives double bonus for any positive reaction, but does NOT receive twice the reaction penalty for a negative reaction. (It's this effect: goodreactionadj *2.) So, for the mere cost of -2 Int and one CP for Charm, you can permanently max out your reaction with any NPC that can be charmed! Seems pretty reasonable (as in cheap) to me, if you're into that.
You need not special person background for this. Use a gnome, than you can use whatever background you want. Disadvantage is that people that resist the spell will dislike you (like the gypsies and other strong mind characters). Also has a bug that people sometimes react as if you already had talked to them if you use this technique... Trust me did a whole game with it, talking my way through everything.
You don't reload? Anyway, yeah, that's true about the Gnome. "badreactionadj +10". Being special is much quicker (Gnome should be limited to +10 per cast, no?) and Gnomes suck. If you like Gnomes though, it's true.
I make use of every race, and each can be made quiet powerful. Gnomes are good for spellcasting talkers.
Quite true. No race is weaker than its player. Built right, all races should have an easy time. I mainly don't like their small frames, think they're sort of dull (that's really why they get along with everyone so well), lacking in character compared to other races and have rather uninteresting specials. While the extra Willpower is nice, for a mage, you will feel the missing Constitution, so that's neither loss nor gain.
I've played through the game with 6 Con elf mages. Perfectly doable. Money usually isn't an issue in Arcanum, and since wizards don't need much equipment apart from snazzy robes or smoking jackets, you can just as well fill up your inventory with them blue flasks.
I see, well that's completely contrary to my normal playing style. I absolutely hate using potions/usables in any game, as I'm such a tightwad. To me that very idea is so stigmatized it never even occurred to me that you might not see those potions as cash, but as "ammunition". That is very true, when I think about it.
All of my mages are mostly built around willpower and intelligence rather than constitution. So I'm also a supporter of the take-as-many-mana-potions-as-you-can strategy.
if you're such a tightwad, then what are you doing with all the gold you're getting from quests and loot? Are you swimming around in it naked like Scrooge McDuck?