Alright, I have two things of serious importance, and I dont believe either relate to hacking, even though I have about twenty thousand hacks on my game already. In Vormantown, I've already completed the quest for the elf and the dwarf, the quests about the attack of the machines, and that guy that got stuck with the elevator, and now they both want me to look into the matter even more. In addition, the maine guy, Mr. Shackleford, denies that it would be Mr. Vorman doing this. What am I to do to progress? I broke into Mr. Vorman's room, found his leg braces, and see this trapdoor that requires a key. Where do I find this key, and what do I do now? Also, I used the scrolls of teleportation in Vormantown, but the screen goes blank, says the world map isnt available, and then I automatically teleport back to the island. I assume its supposed to be that way, however, now that I play normal Arcanum, it still says, everytime I try to access worldmap, that "it isnt available" and I know its because of the Vormantown game? Any info you could give me?
Settler/Josh---> acman: :rofl: <----Virgil Greetings traveller, Vormantown problems?First question is easy, simply talk to the seamstress and the odd colored blacksmith and they will give you clues confirming your discoveries concerning Vorman. When you present this new info to the laywer he'll crack, spilling his guts concerning his wayward master and will subsequently grant you acess to the basement. As for your second problem, sounds like you over hacked your game,and for lack of better of a better term, it shit the bed. Sorry old boy but you may need to uninstall and reload without the hacks.