Hello ! I've started to play with WorldED about 1,5 year ago but stop'ed in case of no time but now i decided to make something, and find myself that im not able to make even a simple script with some criters in it ! so here's my question: 1. what exactly are this things (all in SockMonkey and (obj) window): trigerer extra object local object attachee which one is that about ex. NPC who player is talking with 2. can You help me with makeing a harming arrows? i thought about something like this: in WorldED RMB on arrows and at scrpit window in case of death - scrpit which casts spell n 56 (is this harm ?) onto ..... hope that You will understand my poor ENG
attachee is who or what the script is attached to. Could be NPC or book or street sign. triggerer is who activated the script, usually the PC, but sometimes something else. I don't know the objects.
To the best of my knowledge, the harming arrows can only be created by editing the protoype. However, it is easy enough to attach a script to a bow that will give the desired effect when arrows strike. ChrisBeddoes did this with his Divine weapons in Car-Arcanum.
so the script should look like: 0. spells: cast spell 56 on Attache 1.return and RUN and should be run at bows script window in case of hit ?
Here's the one that Chris did for his Divine Fire Pistol (works good on swords too) that has a fireball engulf your target on a semi-random basis. It attaches to Hit on the script attachment page. 00179weaponfire.scr 0. stat 3 of Triggerer: store in Local0 1. stat 4 of Triggerer: store in Local1 2. IF Local0<=11 THEN return and RUN default 3. IF Local 1<=11 THEN return and RUN default 4. random number 1 to 20: store in Local0 5. IF Local0<=9 THEN goto line 6 ELSE goto line 10 6. do nothing 7. return and RUN default 8. do nothing 9. do nothing 10. do nothing 11. random number 9 to 12: store in Local5 12. spell eye candylay 232 on Extra Object 13. damage Extra Object for Local5 points type 3 damage 14. Local1=Global Variable 1158 15. damage Extra Object for Local1 points of type 3 damage 16. spell eye candy: play 1582 on Triggerer 17. return and RUN default