Well, I finally got around to reviewing Arcanum on my website. Be sure to tell me how wrong I am! 3 http://vofpro.com/arcanum-of-steamwork- ... k-obscura/
I have played many rpgs with good stories before, but none even come close to the philosophical explosion which begins in the mages city library and culminates with the greatest villain speech in the history of rpgs... ...it was amazing... :shootme:
I think it's a good review. I do wish tech was stronger but the main reason I like Magic is lightning bolt (I think that's the name), Disintigrate and above all Teleport. That spell saves SO MUCH TRAVEL TIME and avoids dangerous encounters. You can cast it almost anywhere (everywhere? I forget) and it takes no money.
When I discovered the luxury of teleport it kind of robbed a large element of the game for me. You don't get to discover anything on your travels (like the caves, mazes and odd encounters). I try not to use magic when I play these days, but it is so imbalanced that the temptation is always there.
I both agree and disagree in a way. I love exploring whether or not I have Teleport. I just find it glorious to have when I realy DON'T want to fight random battles and want to travel to sell stuff/go back to the current quest place. It's hard playing a tech dude though after having played a mage so much. Though putting stuff together is awesome!
The site now gives a "Error establishing a database connection" message. Unless this is your very first playthrough, why would you miss anything because you're using teleport? If you know there are some hidden places then you will end up travelling on the map trying to find them anyways. When I roll a mage, I like to travel with waypoints instead of teleport sometimes, it just gives me the choice to go straight to the point (sell/buy stuff) and come back, or to take my sweet time epxloring. Nothing says I can't do both.