Hellfire Medallion and "DOT"...

Discussion in 'Arcanum Hints & Tips' started by eZar, Nov 3, 2002.

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  1. eZar

    eZar New Member

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    New to the forum and am quite impressed with the whole Terra-Arcanum site...very nice guys. Well...here's the the thing...I'm playing and discover a magickal medallion and upon getting it identified, I come to this site to understand it a bit more. It is the Hellfire Medallion, however, it's description reads "Fireflash DOT in combat"...WTF? What does 'DOT' mean? I understand the rest and haven't gotten a reaction with it on my character's body during combat, so I come to y'all. Does anyone know what 'DOT' means in this context? Anyone else found this trinket? BTW--like I said, I tried looking it up on the item database on the main site and it is not listed. Thanks in advance!

    eZar
     
  2. Demosthenes

    Demosthenes New Member

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    i believe it stands for damage over time. at least thats what the baneful guantlets do
     
  3. eZar

    eZar New Member

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    And how does this work/calculate? Could you give me an example?

    eZar
     
  4. Shadygrove

    Shadygrove New Member

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    Depending on time in this instance. There are a number of cursed items that kill you such as the Deseased Leather Armour that poison you repeatedly with the DoT. The medalion has an increasing % chance of blowing off a random Fireflash as time in combat increases. I have never been brave enough to wear it in combat.
     
  5. eZar

    eZar New Member

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    Oh...okay...gotcha...makes sense now...I was wondering what positive uses it had...and it appears to have none...thanks!

    eZar
     
  6. Shadygrove

    Shadygrove New Member

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    It may have uses. For instance, if you & your party are well armored against fire.... :wink:
     
  7. godfeast

    godfeast New Member

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    remeber, fire damage is one of the biggest ways of damaging your armour - I lost a very hard gotten tech plate because of that necklace - IMHO never ever keep hexed stuff - get rid of it, it just isnt worth it in the long run.
     
  8. Demosthenes

    Demosthenes New Member

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    what about the helm of yazcar's cost (sp)? i havent noticed any permanent side effects from it, except that my dx is one higher than i remember, though i may have spent a cp on it without remembering it...
    i find that losing about 20 hp and ft for an extra 4 perception is well worth it for my halfling prowling killing machine.
     
  9. Shadygrove

    Shadygrove New Member

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    Other useful cursed items are the Nature's Wrath Helm, the Axe of Lost Time, & the Serpentine Necklace. The last will make otherwise unusable cursed items useful.
     
  10. godfeast

    godfeast New Member

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    you have to remember that the effect continues to grow as time passes:
    eg. A poison dot, will do poison damage to you, more and more as time goes on - if traveling world map, it can and will kill you.
    The dark helm will keep lowering your alignment till it hits negative 200%(shows evil 100%), and your aptitude up to 200%(again 100% shown) magic.
    While some will be ok with this, I prefer not to have my stats permently changed for the worse in such an extreme manner.

    just keep in mind, whatever it is changing will continue to change, and it is not reversable. Call me when your hit points are a permanent 0 and you die but that perceptions an awsome 20! see how you feel about that
     
  11. godfeast

    godfeast New Member

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    btw, why do you say the necklace will make otherwise unuseful hexed items usefull?
     
  12. Shadygrove

    Shadygrove New Member

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    The efects of most hexed items, like the HoYC, are not permanet or cumulative.

    The necklace gives 100% poison restance, making the Banful Guantlets & the Poisoned Plate, among others, wearable.
     
  13. godfeast

    godfeast New Member

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    I fear your wrong, as I have seen different , I now have a virgil with 100% aptitude at level 24, because of the dark helm.
    Anyone else care to submit experiences?
     
  14. Shadygrove

    Shadygrove New Member

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    Did you notice the word "most"? :roll:

    A few have permanant & cumulative effects. The Dark Helm. That horrid Blackstone Blade. Any others?
     
  15. Gwindor

    Gwindor New Member

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    I bet noone beats this...

    I have a patched game, but still, I FOUND AN AMULET that says "Dark Helm" and has the same stats as it, but is worn around your neck... so, becuase it gives aptitude, I gave it to my mage, who's alignment hasn't been affected... kinda strange :) But he still gets to other bonuses...
     
  16. Demosthenes

    Demosthenes New Member

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    lingering sword gives -6 each time i believe. does the hexed dagger have any effects?
     
  17. godfeast

    godfeast New Member

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    SG:


    Touche', I did not see "most".
    Yes, the dark helm and the blackstone blade are the opnes I have the WORST experiences with. I still believe in not ever using hexed items, though, as when can you really be certain that the effect isn't going to be permenant /and/or do something horrid after you have saved in such a way that you would have to redo half the game just to fix the issue?
    Not worht it, unless someone has a link that describes each items hexed qualities and wether the effects are permenant or not( prima's cheat guide doesnt have it - I looked :) ).
     
  18. godfeast

    godfeast New Member

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    BTW, I guess I should post this fix I figured out as well:

    In effect.mes ( arcanum/data/rules) you can find a handful of the hexed items. Some kind soul in troika even added comment lines tomake using them so much easier ( thank you!).
    I would be careful, as some are tied into multiplier functions, such as the dark helm, where all stated attributes are multiplied times x ( x=4 on this item).
    Since the dark helm screwed me into being evil, I changed the line from alignment -50, to alignment +50 and had it on until it changed me back.
    I find that a couple of the unique items are nice to alter as well. An example would be the thieves quest item, jewel of hebe. I changed this to be +2 BE, +2 CH, +1 follower. I think this more accurately defines it's blessing of " the wearer has many admirers", NO?
    Anyways, the effect.mes file is fun to play around with in any case.
     
  19. Drugar

    Drugar New Member

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    Theres that necklace you get for killing that thing on the Isle of Despair, which gives x2 poison healing, but -5 reaction adjustment.
    I'd think that would owrk well on followers, as they don't really talk to people, aside from me, and I know how to respond.

    Other items, liek the staff which gives a random shield of protection can be annoying, but countered quite easily
    I recently sold the Baneful Gauntlets to Ristezze, but I think in a mage game, I'll get 'em back, and just use 'em in heavy combat situations.
     
  20. Demosthenes

    Demosthenes New Member

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    the necklace is the serpentine necklace that someone else already mentioned. where is that staff found, my monk character could find a use for that. i find the baneful gaunlets incredibly useful for killing people in a subtle manner. just drop them on the ground and wait for someone to pick them up, they will die eventually, you can loot their corpses for the guantlets back and anything else you want. they can then be ressurrected without having any negative effects. this works very well on shopkeepers
     
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