How inventive can we get with these when designing weapons? For instance - can I give a gun the 'blunt weapon' critical hit table to create a weapon that fires 'rubber bullets' that are more likely to knockout an opponent? Just another random idea...
As I understand it, you will be able to alter any stats of basically anything in the editor. You can have a spike trap that hunts your victims. (Probably not). But if you want to make a weapon that fires rubber bullets I think it will be possible. I don't know, but I think the things I read about the editor say that you can alter anything about the item. If it is a door, window, weapon, armor or even a pocketwatch. /PeeCee