What mods/patchech should I download?

Discussion in 'Arcanum Discussion' started by Biges, Mar 5, 2010.

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  1. Biges

    Biges New Member

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    Hi!

    I had finished the game several times long time ago. I recall using Car Arcanum during the last play, but now I'm not sure what to use, which mods are finished, mutually compatible etc.

    So please recommend, what should I install.
    Probably:

    - Official patch,
    - Unofficial patch,
    - Hi-res patch,
    - WIP?

    Thanks!
     
  2. DarkFool

    DarkFool Nemesis of the Ancients

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    If it's been awhile since you last played, I recommend doing just the official patch, and playing through vanilla, and then installing the rest of the patches, and playing through. That way you get a better view of the amount of work that's gone into improving this game. :)
     
  3. Biges

    Biges New Member

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    Thanks but since I don't have that much time to play I'd really appreciate, if someone could recommend a more complete set of mods.
     
  4. DarkFool

    DarkFool Nemesis of the Ancients

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    Then I would say play with the ones you listed.
     
  5. Biges

    Biges New Member

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    So they are all compatible? Lucky me :)
    Thanks
     
  6. rroyo

    rroyo Active Member

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    Hold up!
    A:WIP is not compatable with the unofficial patch!
    It does have the 10/08 version built into it though.

    It's ok to use the hi-res.
     
  7. Xz

    Xz Monkey Admin Staff Member

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    Remember to apply the Hi-res patch last.
     
  8. Biges

    Biges New Member

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    Thanks, rroyo and Xz!

    So:
    - Official patch
    - Hi-res patch
    - WIP

    Any other recommendations?

    I noticed a balance mod being made, but since it is not finished... oh! And the official mod (that one on the CD), it has to be somewhere :)
     
  9. Charonte

    Charonte Member

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    I think that needs to be (in order):
    1. Official Patch
    2. Rroyo's WIP (careful; I've had some trouble on windows 7 with this one)
    3. High Res Patch.

    If you haven't finished it before/recently and want a more vanilla experience, try:
    1. Official Path
    2. Drog's UAP
    3. Optionally HQ townmaps
    4. High Res patch.

    The HQ Music pack can be applied to either also.
     
  10. Biges

    Biges New Member

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    What about "The lost dungeon of souls" mod? When this one should be installed?
     
  11. moonlight

    moonlight Member

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    this mod is aseperate mod you can install it at any time.
     
  12. Biges

    Biges New Member

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    OK, one more if I may: Can I use the HQ townmanps with the WIP?

    Edit: I'v found this rroyo's remark: "Also - the High-Rez patch, High-Quality Music, and (to a point) High-Rez Townmaps will work with A:WIP - just be ready to make allowances for new stuff that's not shown on the maps."

    So I should install the HQ maps first and than let the WIP overwrite old maps with new?
     
  13. rroyo

    rroyo Active Member

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    I don't know for sure if this'll work: Rename the patch1 of A:WIP to patch2, then rename the patch9 of the townmaps to patch1. That should put them in the right sequence.

    Give it a try - and good luck!
     
  14. Biges

    Biges New Member

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    So I started the game and while all modifications seem to work correctly, I'm actually not that amused playing a magick user. It is just plainly easy to invest points into spells. Tech char is more fun, because of finding various stuff to combine, saving money for blueprints, finding blueprints - oh yeah.
    As someone here on the forum had noted, it would be nice to have such challenge also for spells - finding teachers, combining them from some elements and/or artefacts.
    Well, well...
     
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