Playing Arcanum without a violent approach (when possible)

Discussion in 'Arcanum Discussion' started by Wiz, Sep 28, 2009.

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  1. Wiz

    Wiz New Member

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    I've already thinked about that, but at least I found the other spells of the Phantasm discipline are not worthy for the way of play that I'm trying to planning. I think that, despite Invisibility, the spells of the Phantasm discipline are more useful for helping you during a duel, despite to avoid it.
     
  2. gridreaper

    gridreaper New Member

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    Playing as an half-ogre helps as well. In Tarant (aside from The Boil), the muggers will leave you alone.
     
  3. General Mandible

    General Mandible New Member

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    I remember trying to run through that pass over to the side where Caladon is (forgot its name). I made it to where you can use the world map but passed out from fatigue. I was so close and it could be done.
     
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