Wanted: Madam Lil's number (and Winno the maid's)

Discussion in 'Modding and Scripting Support' started by jfkoski, Sep 9, 2007.

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  1. jfkoski

    jfkoski New Member

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    I'm looking for Lil's character number, 6000-something, and her maid, Winno's, too. I opened a .mes file and saw a list of numbers for characters but those weren't mentioned (unless I missed them 3x or they weren't named properly). Bunny and co. have numbers that I found, but Lil's and Winno's weren't next to them.
     
  2. rroyo

    rroyo Active Member

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    Well - There's a good reason you couldn't find them. They don't exist.

    Madam Lil is NPC and Winno is listed as 6621 Shopkeeper 3.

    Go figure... :/
     
  3. jfkoski

    jfkoski New Member

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    Thanks!

    I just learned how to code Madam Lil to give you a "reward." I decided that after you bring her the medallion, besides the normal one, you can say she looks ravishing. If you're really good looking and not stupid then I had her walk to the other room, do the business, and walk back. When adding stuff I like to pretend it was always there but I missed it because I wasn't beautiful or intelligent enough or didn't have a good reputation or enough money. So that's what I'll add next: a requirement that this dialog option I created only shows up when I'm beautiful, famous (Caladon negotiator) and maybe rich.

    Something funny happened in testing: she has the same code number (6400 NPC?) as various other NPC's. So the finished float code I made, "rank has its privileges," popped up on the guy with the medallian who walks around the block! One time, I had her on the carpet and three guys: the walker, the beggar, and the guy at the bar all floated her code and walked to where she stood!

    I haven't been able to get anywhere with Winno (she's one of only 3 or 4 half-sized women in Tarant, the librarian is another). She's locked in her room. Normally a door is locked one way. But she will only walk to the other bedroom if the door is unlocked - even after I went through the window to talk to her. Of course she has her own bed, but never sleeps in it. Since she's a shopkeeper, I imagine there are codes for her to be able to use the locked door and even sleep during the day (which should make stealing the jewelry easier). Another puzzle to solve. I suppose if I give up, I'll just work on the librarian. I seldomr go back to her late in the game, once I found she wasn't interested in buying my books.

    For those who are interested, I finally had to use the dialog editor since Madam Lil's dialog was tight: increments of 1 with no gaps. I needed to add lines and use the change-line-numbers feature to do so. A problem developed that really frustrated me. In some places her dialog file leaves the male response blank when she's just talking to a lady, and the female response blank when she's certainly talking just to a guy. Unfortunately the editor seems to distinguish between NPC and PC dialog lines by the second (response for females) bracket {}. So if her response to a male was blank, that was OK. But if her response to a female was blank, the editor thought it should be a PC dialog option! It then deleted all the gotos in brackets that went to those lines! So if you are going to use the dialog editor, first go through and make sure there's something in the response to female bracket, even {duh} should work.
     
  4. Arkas

    Arkas New Member

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    I just use notepad and save myself issues.

    Dialog Debugger picks up on the missing female dialog, and gives a warning. But the game itself works just fine without them. I think leaving them out is a good idea though it makes checking dialog quicker. I know that if the NPC response is blank, the wrong gender managed to get to the wrong place.
     
  5. jfkoski

    jfkoski New Member

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    OK, Yesterday I found Winno Whitewash (and others) in the World Ed. It turns out she has some other kind of art file selection than normal characters that you create. It shows the king, Kerghan, a princess, female gnomes, female halflings, and the Stillwater Giant and more. So let's say I'm working on a mod and want female NPC halflings. I chose a male halfling and made nearly everything match, but I couldn't get those art selections. How can I get them? Is there something missing in my editor? What's the deal?
     
  6. rroyo

    rroyo Active Member

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    :) They're not missing, just hidden.
    Why? I have no idea.

    OK, here's how you get all the hidden stuff:
    If you haven't done so already, create a shortcut for WorldEd onto your desktop. Then right-click the shortcut to bring up a menu. Left-click on Properties. Click on the Shortcut tab. Where it says Target, add this to the end of the text: (space)-unassigned. By (space), I mean hit the space bar.

    Close the menu and start WorldEd from the shortcut. You now have access to all the unlisted critters, weapons, armor, etc. that wasn't in the choices before.
     
  7. jfkoski

    jfkoski New Member

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    Re: World Ed

    Thanks. I'll try that. In the meantime, I figured out what to do when I was messing around with the cargo ship, trying to make all kinds of containers: gun rack, sword holder, bookshelf, etc.

    It turns out you make something existing, say a crate, then edit it, click on the art, choose the first blank, click on the art again, which finally gives you the dropdown menu for everything.

    I went back to the art for people and it allowed all those others I was looking for! Yeehaw
     
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