How to make a soul speak when player uses the spell "conjure spirit" (when the soul get out of the body)? Thanks.
It's the modding and scripting forum and lord of halifax is asking. That means he probably tries to make spirits in his mod talk.
At the crash site cave in Arcanum, they used tile scripts to make the spirit appear. As for the dialog, it was attached to the body, not the spirit.
Now, I haven't done this myself but here's what I'm seeing from these screen-shots: Just like at the crash site cave, you start with a human doll, attach the dialog, and, in this case, change the artwork to the man on the throne rather than kill the NPC. It's not that different from the ship's wheel dialog. You will need the necessary SCR scripting and maybe a flag set to get the conversation started but the two pictures should provide a couple scripts to check out.
So you just need to select the spirit that you want to talk, turn on the dialog option, and then make sure they have something to say? When I get Arcanum to work again, I'm gonna try that myself.
In scriptmonkey there are some slightly hidden, seldom used check boxes. One of which is for death speech. The script for the dialogue must check to see if the critter it is attached to is dead. It then directs the conversation to the correct lines. However this will only happen if the death speech box is ticked. Otherwise the dead condition overrides the scripting and the critter refuses to talk because he's dead. http://www.terra-arcanum.com/phpBB/view ... 936#131936