I have a few small, simple contributions to make. Using them is the player's choice. I simply thought it was odd to cap some stats before their master stat was maxed. This caters for the maximum playable ST of 24, for Half Ogres. 12,000 Maximum Carry Weight (instead of 10,000): 1B5224:E0 1B5225:2E This addresses the fact that you get plus one HR per three CN, but that ends with 6 HR at level 17, now it'd end with 7 HR at level 20. 7 Maximum Heal Rate: 1B5234:07 This sees to the extra CN Dwarves and Half Orcs have. Normally it stays at 20, even after 21 CN is reached. 21 Maximum Poison Recovery: 1B5238:15 Very picky of me, I know. But here they are. If the caps somehow serve an ulterior purpose, my apologies. That aside, can you tell I have mild OCD?