Vampire: Throwing corpses is fun in Bloodlines, Designer Di

Discussion in 'News Comments' started by DarkUnderlord, Dec 19, 2003.

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  1. DarkUnderlord

    DarkUnderlord Administrator Staff Member

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    Gamespot have another Bloodline developer diary up for you to have a gander at. <a href="http://www.gamespot.com/pc/rpg/vtmb/preview_6083943.html">Diary No #3</a> by Leonard Boyarsky talks about why <a href="http://www.trokagames.com">Troika</a> chose to go with Valve's Half-Life 2 engine and why they need voice-acting for EVERY character in the game (please don't let them be bad voice actors like in ToEE). Here's a snippit:
    <blockquote>Additionally, with all the bases covered in rendering, physics, networking, and animation with Valve's Source engine, we were able to spend some time writing fun new and distinctive features to fit the World of Darkness campaign setting [in which the Vampire tabletop game is based]. First, we needed to implement a moodier lighting system that would handle the stark contrasts of nighttime scenes, as well as brightly lit indoor scenes. We also implemented our own particle system that allows our animators and artists to be in direct control of the incredible special effects that are shown whenever your character uses vampiric powers. Additionally, we've added our own cloth system to the engine, because every well-dressed vampire needs to have a flowing cloak. Lastly, we've had to incorporate all those things that players need to be able to do in a role-playing game that aren't always standard in a first-person shooter, such as sneaking, a complex dialogue system, and, in our case, the whole system of vampire disciplines--the special powers that players will derive by joining one of many powerful vampire clans--available for them to use.</blockquote>
    I have to say it sounds kinda neat. A little disappointed about the previous diary where they talked about altering the critical hits (personally, I like a computer game where I can gain uber powers and still die, as opposed to Morrowind, where you just whack everything as an immortal God-like being) but it sounds like Vampire's shaping up to be pretty impressive.

    You'll note that Gamespot has the release date of Vampire: The Masquerade - Bloodlines slotted in for the 14th June, 2004.
     
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