I have to admit that I'm extremely late with this, but now finally Drog's latest patch is hosted by us. Guess I have to put my job to blame for being so tired, Meh, the important thing is that we are now hosting the stuff. Before I provide you with the list of Drog's fixes, I'd like to inform you that we now also have redviewer and Blacky's Artview in the modding tools section on the download page, for all you modding types out there. Enjoy! UAP080612 fixes: -Gilbert Bates' journal now uses its own art. -Leftmost Advisory Board Member now has a correct description. -Weldo Rubin now uses his own internal name. (Affects his behaviour, e.g. he no longer claims some random chests as his own.) -Gilbert Bates' chest now notifies a correct NPC. -Pelojian's doors in Tulla now function properly. (Can't be lockpicked.) -Sebastian now uses his own internal name. -Fixed missing origins for 19 Tarantians. -The chest in the fence in Tarant now notifies a correct NPC. -Fixed notification problems with a barrel near Kan Kerai. -Fixed notification problems with two chests in Vooriden. -Vendigrothian Newspapers now use their own art. -Fixed male soundbanks for small and medium sized humanoid races, alerted sounds (when a character enters combat) weren't playing due to typos. -Fixed 2 missing origins for 2 Ashbury citizens, 9 Dernholm citizens, 1 Black Root citizen and 1 Stillwater citizen. -Changed Jormund's origin to none (was Qintarra), changed Dante's origin to Dernholm (was none). -Fixed missing origins for 7 Caladonians. -Albert Leek now has master training in Prowling. -Asking Constable Owens about the location of Tarant doesn't trigger later events anymore. Also, the line is not repeatable anymore. -Getting information about the origins of the ring from Pelonius Schuyler now gives you the quest to find Gilbert Bates. -Doc Roberts' Enchanted Sword doesn't have an empty spell menu anymore. -Fixed basic proto issues with Ristezze: a correct soundbank now. -Fixed basic proto issues with Jacob Bens and a dead Half Orc Bandit in Shrouded Hills: correct portraits now. -Fixed two typos in Thorvald's dialogue. -Frederick Fitzgerald's chest now notifies a correct NPC. -Fixed descriptions for 6 barrels in Tarant sewers. -Four guards in the Boil now have weapons, just like all other guards in Tarant. Also, one of the guards had a wrong auto level scheme. -Fixed a mistake in generated greetings for the guard social class. -Fixed 6 typos in Kerghan's dialogue. P.S. Sectors in Tulla have been updated. They cause crashes on old saves (if you've already been to Tulla). Thanks Drog Black Tooth and team a!
What team a has to do with the patch? He wanted to contribute around two months ago, but he never did.
I think he was continuing with a thought from earlier in that post, about things he recently uploaded to the site. I provided copies of the 2 utilities. I'm sure DE didn't intend to suggest a connection here between me and this patch. To clarify: No, I'm not now and haven't claimed credit for any part of DBT's patch.
Yup, I was thanking team a for telling me what the hell to upload (redviewer and artview). I was tired like hell yesterday and couldn't be bothered making more news posts than the ones I already had posted.