Turn based, is throwing explosives broken?

Discussion in 'Arcanum Hints & Tips' started by Otto Krupp, Dec 21, 2001.

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  1. Otto Krupp

    Otto Krupp New Member

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    I'm assuming that throwing explosives is bugged. Regardless of the way I try it doesn't use any action points. This can't be right, can it?

    Is there anyway to fix it?
     
  2. Skie88

    Skie88 New Member

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    Yep its a bug, I guess, but its nice in some tight situation... :wink:
     
  3. Otto Krupp

    Otto Krupp New Member

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    Ack! But its like cheating:( I'm hoping once the The Mod Squad guys get into the proto files it'll be fixable.

    May have something to do with the way they're classified in the game dunno. You can't equip them as a weapon so it may not be possible to give inventory items a speed rating, but that doesn't seem right as healing goodies use AP. I've noticed the same thing applies to any inventory item. You can throw out everything in your backpack without using any AP. Whatever it is I'm sure theres a solution.
     
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