Troika could've survived?

Discussion in 'News Comments' started by DarkUnderlord, Mar 14, 2005.

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  1. DarkUnderlord

    DarkUnderlord Administrator Staff Member

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    The <a href="http://www.quartertothree.com/phpBB2/">Quarter to Three forums</a> are a hotbed of gaming industry gossip. According to <b>Rob Merritt</b> <a href="http://www.quartertothree.com/phpBB2/viewtopic.php?t=16709&start=270">in this thread</a>, Troika's closure could've been avoided.
    <blockquote>Heard some interesting rumors on Trokia from a former employee. They said that Trokia was offered two contracts to do rpg games on Next Gen console platforms. These contracts were good contract too that would of easily kept the company afloat and many of the employees wanted to take them just based on the licensed. The management refused to take them and held out hope for a similar contract on the pc platform. Which never came and the company folded.</blockquote>
    That's then refuted by <b>Linoleum</b>, a former Troika employee with this:
    <blockquote>That's news to me, although it might have occured after I left. However, after Vampire was out the door, I don't think Troika would have turned down Extreme Paintbrawl if it would have kept the doors open. They were doing a small DARPA project for crying out loud.

    It sounds like a case of telephone, Troika was asked to prepare a proposal for a next-gen console treatment of an established RPG series at the beginning of 2004. However, in the end the publisher decided to do it on current-gen with an internal studio.</blockquote>
    So, did Troika's integrity and loyalty to the PC bring about their downfall or is this a case of simply misheard rumours?

    Spotted at <a href="http://www.duckandcover.cx">Duck and Cover</a>
     
  2. Blinky969

    Blinky969 Active Member

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  3. rob_merritt

    rob_merritt New Member

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    After Leon refuted, I asked again. (after all, I am not exactly thrilled being made to sound like an idiot, ofcourse that does happen often enough I should be use to it) Early 2004 would of been the time frame the console rpg offers would of happen. The only difference here appears is the publisher rejected the proposal were as I was told Trokia rejected it. So maybe its a little of both? Trokia wouldn't accept the requirements of the job and the publisher didn't like Trokia's counter proposal.
     
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