The Story of Troika Games

Discussion in 'News Comments' started by mathboy, Nov 26, 2004.

Remove all ads!
Support Terra-Arcanum:

GOG.com

PayPal - The safer, easier way to pay online!
  1. mathboy

    mathboy New Member

    Messages:
    2,185
    Likes Received:
    0
    Joined:
    Sep 3, 2003
    <a href="http://www..filefront.com/">Filefront</A> posted an <a href="http://articles.filefront.com/F_True_Company_Story_Troika_Games/;235;;;/article.html">article</A> about <B>Troika</B> illustrated by some pictures of the team.

    <blockquote> The company stayed on a small scale and used their focus of making the games a driving force. One quirky idea that they used around the office, Cain said, was letting people “wear different hats, such as design and art, or writing and scripting, in the same game. We feel this approach keeps everyone happy and on the same track.�
    </blockquote>

    Now we just need to hope <B>Bloodlines</B> is the success they've been waiting for to get good contracts with true QA.

    Spotted @ <a href="http://www.rpgcodex.com">RPG Codex</A>
     
Our Host!