So here's the idea: post up an extremely rare or unusual Arcanum item and see if people know how to find it. Obviously most unique magic items are common knowledge, unique non-magical items therefore are a good suggestion or hexed items that are hard to locate. To get the ball rolling I've got two: The elusive "Electrical Component" and... Not one but two copies of the "Key to the Shrouded Hills Bridge Gate" on one character. Have fun! -------------------------------------- As said here are the... CURRENT TARGETS: Jojobobo's targets: A character with only a dagger of speed and a potion of heal lesser wounds in their inventory. Hint: They're on a Halfling Two large gears in one container/on one person. Hint: They are likely replacement parts for something nearby that would require them Three more electrical components!! Two are in the same location, found in Tarant; the third is in a room with lots of barrels on the edge of a town (for people who don't want to check back, not the one found in Mr Plough's warehouse) A quality iron shield found on the floor, I will mention it's hard to spot. Hint: It's in a place of residence, and below ground (which probably doesn't mean what you'd first assume it would) Two more vials of poison; excluding the three previously found at Razors Pointe, Adam Maxwell's house and Caladon's high security prison. They're both in people's inventories. Hint: I'd like to think the subtext to why they have the poison is because they're plotting against their superiors, so it's found in a location where the NCPs are named with evident hierarchy A character who drops an item after being disintergrated. I have killed the character by other means and the item is indeed already in the person's inventory, not just conveniently beneath them or something else that may make it look like the character dropped the item upon disintergration when this actually isn't the case. The item and character I am referring to are in no way related to the main quest. Hint: It is however a quest item, just not the main quest. Also the item is strikingly similar to the Gem Of Malachi Rench which has already been suggested by Pyotr Two carried - not equipped - sets of Oiled Thieves Leather, I won't comment on size to keep things interesting. This one should be positively fiendish. Hint: They are found on non-unique NPCs, and are found in unison in a similar situation to a previous target of mine where two of one item were required to be found A completely empty room. No containers, no windows, no lanterns or wall mountings, no other un-interactable items (chairs, etc.) of any sort. All the room has is a door. Hint: Not exactly found in a "building" per se, what civilisation has rooms in it which aren't buildings (as in built on the ground)? A pocket watch in a non-random container underground. Hint: Have a good think about what could be considered underground, and when you have try to recall all possible locations which fall under this description Deman's targets: Name how you can get at least two examples of the item “Debt of Bessie Toone mine” from Stanton. Acquiring unlimited is again gold star material (not possible with the UAP though). This last one I'll just quote as a whole: How do you get Evelyn Garringsburg to double the payment (600$) for finding the stolen painting? How can you successfully complete both quests of the Toone siblings? Note, the sister's quest won't be registered into your journal. What needs to be done to have more than one alive familiar around? How do you get Tolo Underhill to remain a free follower even after you've completed the quest which involves him? While turning him into a mindless drone (exposing him to the 'permanent follower' glitch) doesn't count for this one, it doesn't necessarily mean that you won't have to mind control him at one point. Name another way of passing over the bridge that is occupied by thieves in Shrouded Hills, without resorting to the usual means of dealing with the situation. Destroying or lockpicking the gate undetected isn't allowed. This one is somewhat harder than the rest; It's possible to complete both Raven's and M'in Gorad's quests at the same time, which will allow you to continue on with both "paths" (Dark & Light). Hint: You'll have to mind control M'in Gorad at one point and make sure that the Silver Queens' reaction towards you doesn't drop below one. Explain how you still can turn spells permanent which are indirectly cast on your character, while using the unofficial patch. This last target is for the vanilla game and it requires you to prove the following statement wrong, "without the UAP or any other modification, the hero/death's champion/god endings are inaccessible". Hint: You'll have to acquire two items which are only available through creation and by owning two schematics which aren't found outdoors. You'll also have to invest five character points into a certain discipline.