I was thinking of starting a RPG based on the world presented in the TES-games. The game will take place in Vvardenfell, the great volcanic island in the eastern land of Morrowind, the land of the Dunmer (Dark elves). I'm not going to present the entire world here; look it up on Wikipedia. I've found all sorts of reliable information there, and you should as well. The only thing you have to know, when creating a character, is that you are foreigners to Morrowind, coming into Ebonheart in the south by boat. Ebonheart is a big Imperial port town, and is the center of Imperial power in Vvardenfell. The RPG takes place after the Nerevarine-period, and it has become uncertain if any of the Tribunes survived the Incarnates fury. No-one has heard from either Vivec or Amalexia since, and all attempts to contact Sotha Sil has failed. Morrowind has entered a new era without its God Kings, and the people is slowly adapting to the new, or the old, way of life. You, as foreigners, are here for various reasons. You could name that reason when you create your character, or you could reveal it as you go in the RPG, you decide. There are some races that you can't play. Some of them are mentioned as extinct on Wiki, but others just don't fit into my idea. First of all, rule out all the races presented as Akaviri. Then, if you have to play a beast-race, the only ones I allow are Khajiit and Argonian. Of the Mer, the elves, you may play Dunmer, Altmer, Bosmer or Orsimer. Of the Human species, you may play as Imperial, Redguard, Nord or Bretton. That should cover it all. Also, I don't want characters with any major political or military influence. You can be great warriors or wizards or whatever, but be cautious with giving yourself any real power. Now, that's for starters. Anyone interested?