Stuck Again

Discussion in 'Arcanum Hints & Tips' started by Zubbus, Oct 8, 2002.

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  1. Zubbus

    Zubbus New Member

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    1) The mayor of Blackroot want me to beat up some theives for him, but I looked all round the city and couldn't find them (yeah, I probably didn't look very well, but it's not about that right now...)

    2) The dodge master has turned hostile on me, (cos I went near him without purity of water, what the...?) what can I do to pacify him, or is this game screwed as far as learning dodge master is concerned?

    3) I went to the location where that throwing star thing is, killed a spieder thing but I can't get a across to it's dead body. Is that wher the star is? How am I supposed to get it?

    4) I'm trying to find Caladon(or is it Quitarra?), the elf in Still Water said something about some giant. Rumor has it that I should talk to someone else in the village, where the hell is that guy?

    Thanks again
     
  2. Luchaire

    Luchaire New Member

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    1. North of the train. Follow the path leading across the river.
    2. I think you're screwed.
    3. Dunno - never did that quest.
    4. He's kinda on the edge of town IIRC. It's been awhile, but I think if you follow the path that goes behind the blacksmith's it will eventually lead you to the guy. Look for a house with a bunch of cage-type trap-looking things laying around...
     
  3. Dragoon

    Dragoon New Member

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    3. That's one fucked up quest if you ask me. Beyond a strap of water there are three colums with fire. Throw/shoot something (it's good to have a bumerang here) and they'll teleport you. I don't remember which one you have to shoot to teleport to a place from which you'll be able to advance further. When you find out just run through a lot of corridors, destroy other fires to teleport again and again and again and ag.. sorry and fianlly you'll be at a chamber with unreachable enemies coming from four sides. To kill them throw/shoot at them. After all this there should be a chest with the Star you seek. It's the worst mastery quest imo.

    4. You'll end up buying/stealing/persuading H.T. Parnell in Tarant to give you his fake one anyway. Though you can meet the real giant later on.
     
  4. Shadygrove

    Shadygrove New Member

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    Try going back with DX 18 & 5 points in dodge.

    The creatures are distractions. Inamate objects are the targets. You need a ranged weapon. If guns or bows, bring LOTS of ammo. Save often.

    The last house to the north east.
     
  5. PoiuytMan

    PoiuytMan New Member

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    That's odd. The only reasons he would go hostile are...

    A) You have a very bad reaction modifier (due to being half-orc, ugly, wearing Dread Armor, or something)

    B) You said something to anger him (he has a bad temper and is a little crazy), or attacked him after he punched you.

    If you don't have enough dex/dodge to become a Master, he tells you to come back later; I've never had him actually attack me...

    -Poiuyt Man
     
  6. Zubbus

    Zubbus New Member

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    Yes, his reaction strted out quite low, but I didn't do anything to make it worse.

    I have talked to him before with purity of water and smoking jacket on. I forgot them when I entered the house lat time. But I'm a half elf with 10 beauty. I can outrun him anytime though. So now whenever I'm in still water, I have a blind freak on my tail.

    Speaking of still water, does the gnomish wizard reappear after I rescue him?

    There's a burgled houseoutside the north edge that looks like a wizard's house, but he doesn't pop there.
     
  7. Shadygrove

    Shadygrove New Member

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    He never does.

    Yes, that's his house.
     
  8. Luchaire

    Luchaire New Member

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    The ungrateful lout. I vote that we toss him to the wombats...
     
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