Starting out

Discussion in 'Arcanum Hints & Tips' started by Master Arkon, Oct 19, 2004.

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  1. Master Arkon

    Master Arkon New Member

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    Hi I'm Just starting out so any advice would be greatly appreiciated and any tips for starting out :D 8)
     
  2. Phadech

    Phadech New Member

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  3. Icairus

    Icairus New Member

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    Make sure you're patched.
    Unlike Fallout, Arcanum doesn't handle Generalists very well. Pick magic, tech, or smashing and stick to it.
     
  4. toller

    toller New Member

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    I've played Arcanum for many years and have a few tips from learning.

    1. Talk to every one about jobs. But you can also cancel the agreement for most jobs.

    2. You can do dual jobs. Complete both side of a problem and get points for doing both. There is only a couple of quests that are not dual.

    3. There are many different type of shops in Arcanum. The outside qypsy shop is open to all and sometimes has unique items. The other shops are magic armor and weapons, fighter armor and weapons, magic shop and firearms. A gemeral store is in every occupied city. Junk dealers and inventors are in some towns. Fine garment shop are in major towns. Repairs can be found in armories.

    4. My experience led me to always obtain mastery in Repair. This allows you to fight anywhere without carrying lots of equipment. A master in Repair can repair destroyed equipment leaving money for other needs.


    5. Picking up followers depends on Alignment and magic/tech meter position. If you try to pickup a new NPC and he or she says no then you might be too tech or not tech enough. If your alignment is dark then you may have trouble when entering shops and some people wont talk to you.

    6. As a survivor of the blimp you will be hunted everywhere. Be cautious in bars, you'll find some tense situations.

    7. Some quest must be done in order or you'll find a future quest blocked.

    8. When your out in the open land use the World Map to set a matrix using waypoints and travel it looking for sites to explore. Many are great for finding items and lots of XP.

    9. There are many sites in Arcanum that are needed for the Blessing Quest, a side quest you can learn about in Tarant University.

    10. Arcanum is a game consisting of a main or primary quest and many side quest some relat to advancing the main quest. It is also possible to complete many side quest using different approach. If you want to talk then master of persuasion is needed. And the same thing for whatever skills you want.

    11. You have 62 poiints over 50 levels to use. Its possible in this game to apply all before going to the void. The blessing quest also provides some gift points and if you want stop doing the blessing quest to keep your current configuiration.

    12. Get Virgil he's good for carrying thing thou others can do better later. He is also good for healing if your not too tech.

    13. Use the Inns at Black Root and Stillwater to store items. There is no cost to store only to sleep but you can sleep on open range without paying.

    14. Don't let any NPC wieght go beyond moderate or the game will drop DX to 2 and I never saw this recouver even after sleeping for 3 days.

    15. If your a mage add Conveyance and white necro to whatever else you want to do. These groups give you teleport and resurrect two spells needed to make some tasks easier. And Virgil will need Resurrection If you have'nt found good aremor for him. Like chainmail.

    16. If your too poor early in the game its ok to kill and rob some shops. You'll need lockpicking or the spell unlocking cantrip to do this. You can also use dynamite to open the chest. Just be sure you can do it quietly or gaurds may come for you. As a mage I usually rob the magic shop in Black Root because the clerk has the best early gown with defense 28, good as chainmail, its the Silent robe.
     
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