Hi, new player to Arcanum, but long-time RPG veteran here. It seems like the original Arcanum makes ranged combat really suck. I tried my first character with specialization on firearms, but every combat was extremely hard, so I quickly switched to melee one and became 3 times as deadly (5 attacks instead of 2 without need for bullets and roughly the same damage). Am I doing something wrong or is just how the game is? Someone on other forum wrote about some mod to improve that part of combat, but he didn't remember its name and I can't find it. The reason why I'm asking is that it pretty much suck to have steampunk game where melee characters are that much more powerful. I don't think gunslinger should rule, but he should be at least as useful as normal fighter. Oh and I am using the latest official patch and the WIP 6.0. I don't know if the unofficial patch can be combined with that or how usefull WIP actually is.