OT (not that anything is anyway): Fallout

Discussion in 'General Discussion' started by Ct0fDiscord, Jun 27, 2002.

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  1. Milo

    Milo New Member

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    Will anything work under WinME?

    Just kidding. You shouldn't have any problems running Fallout 1 or 2.

    I agree totally! What are the odds of Interplay or Black Isle (or whoever it is that controls the rights) releasing the Fallout engine to the public? Even now, years and years since the last game, they have a loyal fan base. If there was some kind of Dev Kit using the by now out-dated Fallout engine, there would probably be a fan-created Fallout 3 by now.

    Why don't they do it? I can't imagine them making any more games based on it. How many gamers now would buy a 640x480, 3rd person iso game? We would, but most gamers probably would not. Instead of letting it sit on a shelf gathering dust, why don't they toss out a development kit priced at like $15-20 per copy? They could save money by skipping the fancy packaging and paper manual, since the only people who would buy it are the hardcore Fallout fans anyway. It wouldn't generate a ton of money, but it would make more for the company than it's currently making, ie nothing.
     
  2. Qilikatal

    Qilikatal New Member

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    (Check my supersledge hammer, readies the combat shotgun, put the spiked knukkles in place, adjust the combat armor cheks that i have enough stimpacks and ammo)
    You could ask what it was that was not good in those games.
    I wish they would just make a huge follow-up. They would not even need to change anything in the graphic.
     
  3. Sheriff Fatman

    Sheriff Fatman Active Member

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    The world loves remakes and spin offs. PoR:RoMD proved that. There will be a FO3.

    A while from now, when the dying horse of heroic fantasy has been finally ridden into the ground, someone will say "Hey, look at that rusty Highwayman! I remember having some sweet rides in one of those."

    To this, someone else will reply, "Yeah, and it doesn't take a shit in the road every few miles. Let's nick it."
     
  4. Jarinor

    Jarinor New Member

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    You forgot one thing Fatman...The ending! The ending is awesome. Fallout is also the type of game you can play through a couple of times, to see the difference effects you had on the world. If I can't play through a game at least 3 times without getting bored with the lack of options, then I believe I've wasted my money. Seriously. When I fork out, I want hundreds of hours of gameplay. Fallout, Fallout 2, Arcanum and Morrowind have all done this for me.

    The 'main defects' of Fallout are hardly a reason to not buy the game. Sure, the items you equip don't look much difference from each other, and it can be annoying waiting for 30 rats to take their turns, but overall it's a great game. Ditto Fallout 2, which improves on some of the defects of Fallout, but doesn't elminate them all. Get 'em get 'em GET 'EM!!!
     
  5. Loki

    Loki New Member

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    It sure is disappointing that Troika does not have a Fallout license. Both Fallout games are classics, but I like the first one better storywise. I prefer the second one because it has a more robust NPC controls, and a car. I did not even finish the first one but played long enough to get the feel of the game and it's great.

    I played as a sniper in both games and it was very powerful. Somehow the range of the guns was longer than what is in Arcanum because the enemies basically do not run toward you before the start of combat.

    Everyone who has played Arcanum without playing its true predecessor should get their hands on Fallout. The graphics suck, but it is still good.
     
  6. Jarinor

    Jarinor New Member

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    It is too bad that licences are owned by corporations, and not individuals, but that's how the world works. However, I also think that Tim Cain said he didn't want to do Fallout 3 or something like that at one point¹, so the licence would probably be wasted at Troika...





    ¹I could be wrong on this though.
     
  7. Ferret

    Ferret New Member

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    The problem with individual liscences is that people change companies - that would REALLY screw up the arrangements if the liscence was held by more than one person and one moved!
     
  8. Qilikatal

    Qilikatal New Member

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    I saw a exuse from BIS for not making fallout over at NMA you should check it out. www.nma-fallout.com
     
  9. Rat Keeng

    Rat Keeng New Member

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    I think it's nice how he calls the Fallout fans impatient :roll:

    You're right about him saying that he was tired of Fallout after making 1 and part of 2, and didn't want to work on Fallout at the moment, but, this was 3 or 4 years ago, so he's had a long break from it....
     
  10. Notharah

    Notharah New Member

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    all our fingers are crossed in hope... (Tim Cain.. you would make my day wit ha Fallout 3... it would help me get over tactics)
     
  11. Ferret

    Ferret New Member

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    What was Fallout tactics? and why was it so bad?
     
  12. Notharah

    Notharah New Member

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    in Fallout tactics you control a team of people. you have to move each one seperately or drag and move the team.
    The worst thing about tactics is that it's completely consistent of missions. So after you're done with one mission, you return to base. Tons of skills are only good for a fraction of the game... such as bartering. In the base you can barter with, I believe, one guy only.
    You can't move with the world map, so no real cities with people to talk to and such, just shooting and killing.
    You can't devote yourself to one character and the story line doesn't have the same feel as 1 and 2 did. You are part of the brotherhood from the start and IIRC the brotherhood is evacuating. The whole thing lost it's calling to many people... there are probably other reasons to name why tactics wasn't good... but I never played it myseld... I just watched it being played.
    But frankly... it sucked
     
  13. Rat Keeng

    Rat Keeng New Member

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    I played the demo of FO:T. Almost makes me feel like riverdancing.

    *riverdances*


    But seriously, it depends what flicks your switch really, if you enjoy playing Fallout and you enjoy playing tactical combat games, i suppose Fallout Tactics might suit you just fine. But you have to look past the massive story inconsistencies and the mutilated Fallout environment.


    In case anyone missed it, i hate Fallout Tactics :roll:
     
  14. Notharah

    Notharah New Member

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    a lot of people do... including me (doh)
     
  15. Jarinor

    Jarinor New Member

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    I didn't mind playing Fallout Tactics. I love the Fallout series as much, if not more, than the next guy, but I played Tactics as a tactical combat game which just happened to be set in the the Fallout universe. It helps if you think of it as a coincidence :). As a tactical game, it can be fun, once you get all properly outfitted and stuff. I especially liked the missions with no radar...or actually, just the missions with the robots.
     
  16. Loki

    Loki New Member

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    I read that explanation about why they cannot attempt developing Fallout yet and it is understandable. Interplay has been mired by financial troubles, and is on the brink of filing bankruptcy, and Black Isle which holds claim to Fallout license is but one division of the company.

    I think it more has to deal with negotiating with Fallout fans after their announced project did not turn out to be a Fallout game, rather Lionheart.

    To me, it seems that the company is trying to glean from their AD&D license for all it's worth in Icewind Dale II.

    And it does not mean that Troika cannot make another post-apocalyptic based RPG under a different name. I think it is just a namesake of Fallout that matters.

    And I believe Fallout 2 was not completed with the troika of deginers still intact. Some left during the development of the game.
     
  17. DarkUnderlord

    DarkUnderlord Administrator Staff Member

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    There's actually a "Fan Made Fallout" project in the works already... ;)

    We've heard a few reasons why the tools and/or engine haven't been released. Number one being BIS are too busy trying to get Ice-Wind Dale 2 shipped out the door. Once that's done, they can then spend some time releasing the source code and/or Fallout 1/2 Editing Tools. The other reason is apparently there's some sound code in the engine that is not owned by BIS (Black Isle Studious/Interplay) so they have to remove that before releasing it. They've also said remove the code AND replace it... But I really don't see the need for replacement code. Fans will make that :)
     
  18. Jarinor

    Jarinor New Member

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    By the music bit, are you referring to the songs used in the video clips, or the actual sound effects in the game?
     
  19. Notharah

    Notharah New Member

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    yeah ok... that's possible. But I played it once... and it was just not my kind of game, and it bore the name of Fallout... thus I didn't like it at all... but if you're good at tactical combat and can overlook the fact that it shouldn't have been in the series (in my opinion... it should've been named differently), then you can probably find it entertaining
     
  20. Sheriff Fatman

    Sheriff Fatman Active Member

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    I don't seem to have the patience for tactical combat games these days. My brother is ... lending me ... Freedom Force and I'm going to give it a go, but mainly because I like the idea of making up my own heroes. Being able to wear tights has a little bit to do with it, too.

    Which reminds me - since all the super heroes wear tights, why don't they ever shave their legs? Is auto-depilation a kind of ubiquitous super power?
     
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