Hello, I've returned here in order to rant about the quality of modern questing. What better place for such a rant than a forum dedicated to a game that has the most complicated quests and zero pointers. My girlfriend began playing Arcanum for the first time a couple of days ago, and among the first things she asked was "Where's the quest pointer?". Disgusting. Made me realize that for a person who started her RPG gaming from things like Fallout 3 and Skyrim, it's quite complicated not to follow an arrow around. In turn, this realization made me question the arrow mechanic that is now a constant presence in most of the games. "You take 3 apples (which you take here, here and here... let me point you to the precise crates in which you'll find them) and give them to 3 ladies of the night (which can be found here, here and here... let me mark their exact locations on your map)." People don't have to think for a single moment in today's games and it's dumbing down every single person who plays them for a long enough time span. What's left of the gaming experience? I could probably write a piece of code that would go through all the motions and eventually have a similar gaming experience to what a person would be having during such games. Are games dead? They're just interactive movies these days... "But wait!" you might say, "What about all the items and skill choices in the various RPGs?", well, what about them? You pretty much finish any game in god-mode, no matter what choices you've made during the experience. And the items? Well, I'm a big fan of hoarding junk, so at least there's that. Yay for interactive movies with a hoarding element. "Games are made this way so they'll be more approachable to larger audiences!" Yes, but who said all games should be done this way? It's like taking all music and turning it into Pop. "For the sake of larger audiences". "But... money?" Yeah... P.S. Antichamber is a relatively new game, and I had to actually think in order to finish it, which was nice. But that is no RPG... If anyone has any suggestions for new RPG games which are impassable to the average ape, I'd be happy to hear of them.