Makeing a Warcraft III Arcanum map

Discussion in 'Arcanum Discussion' started by Spiffy, Sep 7, 2007.

Remove all ads!
Support Terra-Arcanum:

GOG.com

PayPal - The safer, easier way to pay online!
  1. Spiffy

    Spiffy New Member

    Messages:
    456
    Likes Received:
    0
    Joined:
    Aug 19, 2007
    Yes, I am making a Warcraft III: The Frozen Throne Arcanum RPG/map, and I have a question:
    How can I export models from Arcanum to put them into my map?

    Thank you :)

    P.S. If anyone else on the boards make maps for Warcraft then you're welcome to work on it with me :)
     
  2. rroyo

    rroyo Active Member

    Messages:
    3,319
    Likes Received:
    0
    Joined:
    Oct 13, 2006
    Does Warcraft III use .art files?
    If not, then the answer is no.
     
  3. Spiffy

    Spiffy New Member

    Messages:
    456
    Likes Received:
    0
    Joined:
    Aug 19, 2007
    It uses .mdx files =/

    So there's no way to convert them??
     
  4. Xz

    Xz Monkey Admin Staff Member

    Messages:
    5,085
    Likes Received:
    4
    Joined:
    May 31, 2003
    You can convert .art files to .bmp files, if you can take it from there it might be possible. :)
     
  5. Spiffy

    Spiffy New Member

    Messages:
    456
    Likes Received:
    0
    Joined:
    Aug 19, 2007
    Well .bmp does work with Warcraft - it's the file for the skins of the all the things.

    Models are .mdx, skins are .blp
     
  6. rroyo

    rroyo Active Member

    Messages:
    3,319
    Likes Received:
    0
    Joined:
    Oct 13, 2006
    Well - you could always take an item from Arcanum, rename the extention, add it to the scenery/critters/etc list, then see if Warcraft's WorldEd will recognize it.

    So far I've never had any luck, but I haven't tried any Warcraft stuff yet.
     
  7. Spiffy

    Spiffy New Member

    Messages:
    456
    Likes Received:
    0
    Joined:
    Aug 19, 2007
  8. Dark Elf

    Dark Elf Administrator Staff Member

    Messages:
    10,725
    Media:
    34
    Likes Received:
    160
    Joined:
    Feb 6, 2002
    Wouldn't stuff from Arcanum look really, really awkward pasted on to a WC3 map? Just curious.
     
  9. rroyo

    rroyo Active Member

    Messages:
    3,319
    Likes Received:
    0
    Joined:
    Oct 13, 2006
    I just took a look at some screen-shots for Warcraft and the viewing angles are hopelessly wrong for adding anything from Arcanum.
     
  10. Spiffy

    Spiffy New Member

    Messages:
    456
    Likes Received:
    0
    Joined:
    Aug 19, 2007
    The viewing angles are pretty much the same o_O
     
  11. rroyo

    rroyo Active Member

    Messages:
    3,319
    Likes Received:
    0
    Joined:
    Oct 13, 2006
    I must have been looking at the wrong screen-shots then.
    90 some-odd percent of everything I saw was either straight on (slight angle) or top down and at a distance.
     
  12. Spiffy

    Spiffy New Member

    Messages:
    456
    Likes Received:
    0
    Joined:
    Aug 19, 2007
    It's third-person view looking from above, just like Arcanum
     
  13. rroyo

    rroyo Active Member

    Messages:
    3,319
    Likes Received:
    0
    Joined:
    Oct 13, 2006
  14. Frigo

    Frigo New Member

    Messages:
    2,107
    Likes Received:
    0
    Joined:
    Jan 21, 2006
    The first two are from World of Warcraft.

    The third is from W3, but it uses 3D, so any attempt to import Arcanum gfx is doomed.
     
  15. Spiffy

    Spiffy New Member

    Messages:
    456
    Likes Received:
    0
    Joined:
    Aug 19, 2007
    Damnit! :(

    Thanks anyways for trying, guys!! :)
     
  16. Grakelin

    Grakelin New Member

    Messages:
    2,128
    Likes Received:
    0
    Joined:
    Aug 2, 2007
    It's not a top down. It's an almost-3D system. Don't you know that if you use the mousewheel the camera pans in? If not, please don't make an Arcanum map.

    Otherwise, you're better off either making custom unit models, using regular unit models that slightly resemble Arcanum, or scrapping the idea.


    If you have never successfully utilized the WorldEditor, please scrap the idea until you have. You need to start small with that thing.
     
  17. Spiffy

    Spiffy New Member

    Messages:
    456
    Likes Received:
    0
    Joined:
    Aug 19, 2007
    Why do you want me to scrap the idea so badly???

    And btw, I've been world editing for years...
     
  18. Grossenschwamm

    Grossenschwamm Well-Known Member

    Messages:
    7,618
    Likes Received:
    4
    Joined:
    Feb 21, 2006
    Well DAMN, man! Don't leave us in suspense, post some of your mods.
     
  19. rroyo

    rroyo Active Member

    Messages:
    3,319
    Likes Received:
    0
    Joined:
    Oct 13, 2006
    The good, bad, and anything in between!
     
  20. Grakelin

    Grakelin New Member

    Messages:
    2,128
    Likes Received:
    0
    Joined:
    Aug 2, 2007
    Warcraft III has a very good collective memory: Once a map has been burnt-out or deemed to suck, people won't play anything like it even when it's been so long nobody can possibly remember. It's odd how it works out, but it's true.

    So you only get one shot. >:-(
     
Our Host!