Does anyone else think thieves are at a distinct disadvantage compared to other characters at low levels? I am currently playing a halfling that I decided to make a thiefly type from the beginning, he really sucked for a long time and had to take a lot of spells eventually so he could survive in combat and get some experience. In the past I have never had this much trouble playing mages or technologists, or even thieves so long as they started off as mages and became thieves later. I am not sure how a low level thief is supposed to get experience points. And their skills, like pick locks or pick pockets, don't seem to work until they get 3 or even 4 ranks in them. When they do work, they don't generate experience (that I could notice). They are fun at high level once you are good (4 or more ranks) at picking locks, prowling, and pickpocketing but getting to that point seems quite a challenge unless you start off as a battle mage or molotov tosser.