Whenever I try to throw a grenade or any other object, my character merely raises back his arm and stands in that position. I've tried choosing an item directly from inventory and throwing it, putting the item on my cursor via hotkey and throwing it, clicking on the item in its hotbank and throwing it, holding down alt (desperate by then) when targetting, throwing in real-time, fast-turn and turn-based, etc. Throwing worked initially and then I patched it with the 1704. A little time (about 6 hours) after I patched, I noted that my grenades would not toss. I uninstalled the game via add/remove programs and manual deletion. I reinstalled the game and patched it with the 1070 patch and saw the same problem immediately. I uninstalled and reinstalled the game and did not patch it - same problem. I did a cold reboot each time after I uninstalled. My system specs are: Windows 2000 PIII 800mhz Voodoo 5 Soundblaster Live! 384MB RAM DirectX 8.1 There is no substantial IRQ sharing going on, plenty of memory available according to the memory parser, the most recent drivers from Voodoofiles are installed, I defragged before installation and I have been experiencing no problems with any other games that I am currently involved with (a bunch). Did the 1704 patch do something nasty to my registry or anything like that? Any suggestions would be much appreciated, as I'm about to tear my hair out in frustration. Thanks in advance, Dormire
Wecome to the Forum! :wavey: I believe Arcanum may have some problems with Voodoo cards. Got another you can try?
Nah, I dun think the CD is scratched. If the game froze everytime you tried to throw, then a scratched CD might be more plausable. I think you just got a lemon CD. Exchange it for a new one if you can. Or you can try burning it onto annother CD. My friend had the exact same type of problem and he burned the Arcanum disk and it worked just fine. He sold the Arcanum game itself and got a little of his money back.
Arcanum doesn't have problems with Voodoo cards. The problem is with owners of OLD Voodoo cards that don't realize that the Voodoo's you have to use with another video card only support Glide rendering and not D3D like Arcanum uses. I don't even think D3D was around when those cards were being made. Voodoo3's and up support Glide, OpenGL and D3D. I'm using a Voodoo3/3000 AGP without problems. Although I did hear a rumour that Arcanum has problems with any video card that has 64Mb of video memory. Might want to check the Sierra forum about that.
No Feldon that qualifies as operator error if anything Requirements are clearly stated on the box. "Optional 3D Acceleration: Direct3D compatiable video card with 8MB RAM"