I'm making a giant hack-and-slash and I need some help. I'm dividing into multiple worlds, each world is dedicated to one type of npc that you have to fight. For example, the first world is full of animal npcs, and I plan on putting a boss at the end that will be a vary strong animal. I need ideas for bosses, all type, monsters, dwarves, elves, everything. If you look in WorldEd and take a peek and the drop down critter type list, then you'll see EXACTLY what I need, but for now any ideas would be great.
Yes, yes you do. It can't really be that hard to figure out. I mean, Super-Powerful Dwarf. Super-Powerful Tiger. Super-Powerful Ape etc..
Well I don't want to just pump up a pre-existing monster and call it a boss. That would work, but it would take away from a mod that's already lacking in originality, depth, basically anything that makes it more work that is necessary. Besides, I'm trying to follow a rule where I don't exceed the amount of character points that a npc should have, i. e. if I make a level 30 dwarf, I will only give him 40 points worth of editing, b/c he should only have 40 character points by level 30. Plus I was just thinking that maybe people would enjoy having some say in a mod that I will try and distribute, that way they can feel like they helped a little and make playing the level more fun.
well first of all you could make a prototype for dwarves,elves,ect. and creatures give there colour a tint to make them look different