I've been working on yet another Arcanum related project for some time. I believe I'm not the only one who was disappointed with weapons' sound effects in Arcanum, especially with guns and explosives' ones. They're just some generic booms and bangs, to be fair, and don't sound like real weapons at all. The mod I'm working on will be replacing sound effects for guns and explosives with high quality ones. So far, I have this: Replaced sounds: -Generic handgun fire -Generic rifle fire -Generic explosion -Generic ricochet (That's pretty much everything Arcanum has by default.) Added sounds: -Small explosion (Flash Grenade, Smoke Grenade, Stun Grenade, Knock Out Gas Grenade, Mustard Gas Grenade, Molotov Cocktail) -Shotgun fire (Shotgun, Elephant Gun, Hunting Rifle, Rifle, Rusted Rifle, Clarington Rifle, Large Bore Vendigrothian Rifle) -Sniper rifle fire (Looking Glass Rifle, Marksman Rifle) -Hand Cannon fire -Grenade Launcher fire All of these sound effects (sans the sniper rifle and the grenade launcher) are demonstrated in this video. The PC is using a Hand Cannon, while Virgil has a Clarington Rifle, other guys have generic revolvers and there's also a guy with a Repeater Rifle. Notice the different explosion sounds as well. In case you're wondering the sound effects have been pulled from Max Payne 2 and Medal of Honor: Allied Assault, because these game have high quality sound libraries. Since there's no way I can record such quality sound effects myself, I have no choice but to borrow them from somewhere. The mod is available as a separate pack (not really dependent on the UAP). It should be compatible with any version of the game, unless you already have mods that change weapon sounds and prototypes. DOWNLOAD Feel free to post your comments and suggestions.