How long until LORE fixes that new module of theirs?

Discussion in 'Modding and Scripting Support' started by Jasper_Chen, Jun 30, 2002.

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How long until LORE fixes their new module?

  1. 1 day

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  2. 1 week

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  3. 1 month

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  4. 1 year

    0 vote(s)
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  5. Never

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  1. Jasper_Chen

    Jasper_Chen New Member

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    How long will it take for LORE to fix their new module? I really want to know how long it will take! They've been saying it's ready for some time already and still, none of the public has tried it yet.
     
  2. Ferret

    Ferret New Member

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    You forgot the 'never' option... :razz:
     
  3. Lore Development Team

    Lore Development Team New Member

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    ...

    I think I speak for the entire Lore Team when I say "Ferret, your gay.".

    Sincerely,

    Ghallant
    Lore Team Co-Admin
     
  4. Jasper_Chen

    Jasper_Chen New Member

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    Sorry, i typed it in but forgot to click add, well now its there, and i believe what Ferret says is true, you people at LORE should not be insulting others or your own mistakes.
     
  5. Lore Development Team

    Lore Development Team New Member

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    Right now were depending on either HexRei or DarkUnderlord when it comes to hosting our module. Waiting for a reply. If you'd like to host please email us at LoreTeam@hotmail.com. Roel Arts- you do the honors of closing this post. Thanks!

    Sincerely,

    Nicholas Freedman
     
  6. Notharah

    Notharah New Member

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    Isn't DU too busy with Amtut... that takes a heck of a lot of work of you ask me
     
  7. Ferret

    Ferret New Member

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    I seriously hope that module isn't going to be as lame and purile as you are, if you ever do get round to making it. However, you are correct in assuming that I have a happy dispostion thanks.
     
  8. Lore Development Team

    Lore Development Team New Member

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    ...

    Ferret- I'm thinking of cutting Ghallants permission to post under this name. His post was entirely immature. Sorry Ferret.
     
  9. DarkUnderlord

    DarkUnderlord Administrator Staff Member

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    I can always make exceptions for Arcanum mods when necessary.
     
  10. Ferret

    Ferret New Member

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    I don't like being insulted, but I will accept your apology - and I'm glad that not all of you are bad.

    Thankyou Lore Team.
     
  11. Notharah

    Notharah New Member

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    good thing (though actually I never try mods... don't know why)
     
  12. DarkUnderlord

    DarkUnderlord Administrator Staff Member

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    Good thing? No, it just means more buggerising around. Particularly when people tell you they're sending a mod and they never do... Not mentioning anyone in particularLORE
     
  13. Notharah

    Notharah New Member

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    wise thing to do :wink:

    say DU... off-topic question... Do you own HOMM3 (heroes3)????
     
  14. DarkUnderlord

    DarkUnderlord Administrator Staff Member

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    Nope. I think Sheriff Fatman does though.....
     
  15. Notharah

    Notharah New Member

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    ok... 'cause as you might have read on DoA... I'm making a scenario which needs to be tested if it's done... can't do that myself 'cause I'd know exactly what to do
     
  16. Snobothehobo

    Snobothehobo Member

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    I voted NEVER because Lore Development Team is too busy worrying about disbanding/complaining/bashing people to get anything done. I mean, they bashed AMTUT for heaven sakes! AMTUT is like the #1 Arcanum Mod-Making Tutorial on the net! BTW, Great job on it DarkUnderlord! I can't wait until you fix it!

    P.S. As for lore, :minigun: :p :roll:
    I can understand why LORE is disbanding after reading their locked post.
     
  17. Calis

    Calis Member

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    I'm gonna lock this as well so it can sink to the bottom of the board, where it belongs.
     
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