Another big improvement! I've always felt that townmaps (maps for local areas) were poorly done. Indeed, they were downscaled with nearest neighbor type resampling, the most primitive technique, thus they looked jagged and pixelated. Finally, I devised a more complex way of generating townmaps, and I've regenerated them all using bilinear resampling (probably the best resampling method that doesn't cause any artifacts). Here's a side-by-side comparison of old and new townmaps, just three examples. Now they look much better! Townmaps take a plenty of space, so this won't be included in the UAP, but will be a separate download. And it's already available! DOWNLOAD (112 Mb): Mirror 1 (courtesy of Terra-Arcanum.com) Mirror 2 (courtesy of ComputerGames.ro) Mirror 3 (courtesy of Patches-Scrolls.de) Mirror 4 (Megaupload) P.S. Since it's just a graphics change, it won't cause any incompatibility issues. It also fixes the missing "K'na Tha 2" townmap and many other inconsistencies (they never bothered to update some townmaps, so they had old graphics/objects/layout/etc). All in all, there's absolutely no reason to not use this pack.