Heartbeat for the PC

Discussion in 'Modding and Scripting Support' started by TONGSyaBASS, Feb 11, 2006.

Remove all ads!
Support Terra-Arcanum:

GOG.com

PayPal - The safer, easier way to pay online!
  1. TONGSyaBASS

    TONGSyaBASS Member

    Messages:
    772
    Likes Received:
    0
    Joined:
    Apr 19, 2005
    Does anyone know how to achieve this or at least fudge something which has a similar effect?

    The only way that I can think of is to attach the heartbeat to an NPC which follows the player (perhaps invisible) or attach it to an NPC which stands in the corner of the sector where the heartbeat needs to be active.
    Both of these are less than ideal solutions.
     
  2. Asrudin

    Asrudin New Member

    Messages:
    29
    Likes Received:
    0
    Joined:
    Feb 2, 2005
    Or perhaps to an item you carry around?

    Tho why do you need it as it seems unnecesary. Since you never have to interact with yourself and saving progress from the character is done by flags.
     
  3. TONGSyaBASS

    TONGSyaBASS Member

    Messages:
    772
    Likes Received:
    0
    Joined:
    Apr 19, 2005
    I have many, many reasons for asking this.
    One example off the top of my head:
    When the PC dies he gets transported to a hospital where he wakes to find that they have saved him and charged him 1000 gold for the service.
    Since the PC does not get a Dying attachment point I can't do this in the simple way I could for an NPC. I'd have to give an NPC a "IF PC is dead THEN teleport" heartbeat and have him follow the PC around.
     
Our Host!