Getting Stingy Pete to spawn early like pre 1.7.0.4?

Discussion in 'Modding and Scripting Support' started by Oracle, Jan 2, 2021.

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  1. Oracle

    Oracle Member

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    Heyy all,
    Its been a while.

    for my own sandbox kind of playstyle, I would like to be able to spawn Pete like pre patch. Prob not the best idea, but i still would like to be able to do such anyways. I recall Drog fixing flag regarding this, but does anyone know how to "unfix" it?

    Hope someone can help out! happy 2021 TA good to see it still "alive"
     
  2. Oracle

    Oracle Member

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    "-Stringy Pete will no longer appear until either you take a look at Salty Seadrick's map or Edward Teach tells you about him. (OFF flag was missing.)" -Drog

    still didn't manage to unfix
    Apparently it was an easy edit by Drog but no one really around with much arcanum mod knowledge anymore it seem...
    I don't even have a clue which file to look at
    anyone has an idea?

    {2479}{cmoore - 1 = The PC knows about the ghost ship of Stringy Pete and Stringy Pete can appear}

    This is the script flag I guess but no clue were to edit it (and how but guess notepad does the trick)
     
  3. Barabbah

    Barabbah Member

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    Even if you can manage to contact Drog (the ultimate expert of Arcanum) I really doubt he would like to help in this matter. Sorry :/
     
  4. Oracle

    Oracle Member

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    Yea was not going too try to ask him. I tried going through the forum to see if it contained relevant info regarding the topic, but unfortunately I failed finding anything usefull
     
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