Actually, it morphed into something bigger. It went from a single town "Grayhills" to some kind of huge entire continent plan. Then I got caught up in other things I was doing... Which was the Fallout editors being released. I do intend on releasing what I've done, which is basically Grayhills + caves + a few extra quests, but I've got to work on it a bit. I want to actually get the ending dialogue in the game so that people can finish it in the various ways I've planned, but I won't be doing the 100+ little quests I designed and thought up. Also, it's kinda hard to mod because I've lent my CD out to a friend... Also, there's Arcanum Poker which I was working on. That's so far become some kind of horrid scripting nightmare with about 5 or 6 different scripts of 80+ lines each (thank GOD for Dj's script editor). I've got a working version but it's not "wow". You can draw cards and then finish the game to see your opponents cards and work out if you won or not, but only by cycling through his cards. I have to tell the NPC how to compare the hands. Also, I need to actually code in a few other rounds. I do have some really big word documents and text files with lots of plans and algorithms for scripts in them! I just have to put those plans into action. So basically, I DO want to finish it, regardless of the whole mod scene dying off. However, expect another year's wait