Recently I completed the game as technologist and have questions. 1. Resurrection/Reanimation. Is there any difference between them? I am asking because reanimator didn't work on body of Wilhemina and corpses at small camp. How to know who is ressurectable and who is not? 2. Throwing master quest. How to get to that monster as tech character? I guess it has azram's star in inventory so I need some kind of teleport, but technologist doesn't have one! 3. Where can I find world map with all marks on it? Also some links to useful Arcanum-related sites are also appreciated. 4. Spoiler Arronax Vendigroth Ending. How is it possible to raise A BIG TECHNOLOGICAL CITY by means of magic? I mean destroying it one thing but raising from ruins is completely another. btw BIG thanks to Drog for his UAP. Not a single bug on my first playthrough!
4) That has been the subject of several debates, and I can't recall anyone coming up with a satisfactory answer. So mine is: "It was in the script."
4) Is it possible to end all life with a single spell? Huh, guess it is. Arronax has spent quite some time in the Void. Who knows what kind of power he possess?
1. Resurrection/Reanimation. Is there any difference between them? Indeed there is. The difference is that tech resurrection (restore life/reanimator) is in fact superior to magick resurrection (resurrection spell/magick beans). Magick resurrection may fail depending on the technological aptitude of the one who is being resurrected, to the point that if the tech aptitude of the dead person equals 100, he can not be brought back to life by magickal means (unless a fate point is used). Tech resurrection has no such limits and works each time, no matter the aptitude of the resurrecting and the resurrected (unless the target is marked as unresurectable, naturally). I am asking because reanimator didn't work on body of Wilhemina and corpses at small camp. How to know who is resurrectable and who is not? Magick: If you simply see a spell fail effect and sound without any message and without seeing the descending soul animation, the target is resurrectable but the resurrection failed. If you see the soul descending animation, the spell fail effect and a "This life cannot be replenished" message, the target is unresurrectable. Tech: If you get the spell fail effect and a "This life cannot be replenished" mesage, the target is unresurrectable. Other than that there should be no situations in which tech resurrection fails. 2. Throwing master quest. How to get to that monster as tech character? I guess it has azram's star in inventory so I need some kind of teleport, but technologist doesn't have one! Oh no, the Star is much deeper within the maze that is K'na Tha. Navigate through it by using your thrown weapon on torches. 3. Where can I find world map with all marks on it? Here is the map. Other than two locations that don't get marked on the map (Old Blind Master and Fans Graveyard) everything is there. 4. Spoiler Arronax Vendigroth Ending. How is it possible to raise A BIG TECHNOLOGICAL CITY by means of magic? I mean destroying it one thing but raising from ruins is completely another. I call bullshit on that ending, personally. Always seemed like a naive forced happy end to me, ignoring everything the game teaches us about both the limits of resurrection and the nature of magick and technology.
This is a classic case of 'this game had shitty writers'. Seriously, this is pretty much on the level of a sunday morning cartoon.
Arronax used his magic to locate the Dragon Balls. Don't tell me I'm the only one to ever figure this out.
Pure fan speculation; 4) Spoiler There are already 5 known time altering spells, and 2,000 years is quite a long time to think about what you've done. What if Arronax created a gateway of rapidly reversing time around the perimeter of the Vendigroth ruins to bring the city and its people back to life? A lot of things not possible here seem possible in Arcanum, so reversing time might actually work. He'd just have to deal with the diplomatic snafu of having killed everybody at the same time and trying to explain what happened. For example, Tempus Fugit seems to affect everything on the planet at once, to the point where only one example of the spell can be working at any time. For something that bends nature to its will, it seems the temporal college seems to be working within the physics of Arcanum better than most other magicks. He may have devised a new spell in the temporal college, though the fact that it wasn't written in the story and he just ad-hoc "magicked" the city leaves my guestimate at just that. Really, his stats don't match up to what he had done in the past, or what he does after Kerghan is dead.